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Advanced [show]


Theobald Ashley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a brown collared shirt and black pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His silver hair has been sun bleached extensively. His eyes are green.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Flattery will make him almost putty in your hands.

History: Gifted from a young age, Theobald studied abroad. As a young adult he joined a group advocating for an improvement in Human conditions. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Optimist, Gifted. Flaws: Selfish, Racist. Bonds: Adventurer. Occupation: Bookbinder

Voice: Scandinavian accent

Attributes [hide]

Theobald Ashley, Male Human Expert 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)11 (+0) 9 (-1)14 (+2)
Skills Persuasion +4, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Godfrey Melancon, Male Human [Permalink]

Personal [hide]

Description: A 5'3" western man, he wears a green cloak and cross-gartered tan stockings. His hair, while still mostly white, has prominent grey streaks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He dislikes all the random violence that takes place in the west. He is a ruthless business man, a trait he acquired from his mother.

History: From birth he was tutored by a cruel and relentless mentor. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Find a way to reverse the transformation of his sister; and retire the richest man in the west

Ideals: Pacifist, Entrepeneur. Bonds: Attractive, Mentor, Family. Occupation: Weaver

Voice: Slow speaker

Attributes [hide]

Godfrey Melancon, Male Human Cleric 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)16 (+3) 11 (+0)11 (+0)
Skills Insight +2, Investigation +5
Senses Passive Perception 10
Languages Common, Aquan, Infernal, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 400 gp.


Social Check DCs


Aldous Dryden, Male Human [Permalink]

Personal [hide]

Description: He typically wears brown cloth garments or leather armor. He is portly but not overly obese. With bright golden hair and a scraggly beard. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He became a Barrister soon after.

Motivation: To unite with his sister.

Flaws: Ugly, Antagonistic. Bonds: Enemies, Job, Family. Occupation: Barrister

Voice: Soothing and warm

Attributes [hide]

Aldous Dryden, Male Human Wizard 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 32 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)12 (+1) 16 (+3)12 (+1)
Skills Deception +4, Medicine +6
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 600 gp. Onyx (20 gp). White pearl (160 gp). Freshwater pearl (8 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Digby, Male Human [Permalink]

Personal [hide]

Description: He wears green painted combat armor at almost all times, and he perpetually has his mace ready. He has styled his white hair well, parting it to the left. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is calm most of the time but flees social interaction. He has all his life been fascinated with painting.

History: William was born with his mother's beautiful face. He has had some formal painting training, and achieved minor success. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. William fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his relatives are trying to arrange a marriage

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Attractive. Occupation: Crown-heir

Voice: Cold and demanding tone

Attributes [hide]

William Digby, Male Human Aristocrat 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)13 (+1) 11 (+0)11 (+0)
Skills Nature +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Charles Morton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tan vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his tan boots flare out at the collars. He has dyed his greying blonde hair a little too much giving a sharp blonde color. This gray eyed northerner is not easily forgotten.

Personality: He is a Sculptor first and foremost. He believes firmly that knowledge should be universal. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was raised in a white middle class family as the only child. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He moves from town to town, unable to find a place to settle.

Motivation: To be a Actor again; and balancing his hectic life and new sculptor responsibilities is difficult

Flaws: Mundane, Antagonistic. Bonds: Immigrant, Job, In love. Occupation: Sculptor

Voice: growls and snarls, animalistic

Attributes [hide]

Charles Morton, Male Human Commoner 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)17 (+3) 14 (+2)13 (+1)
Skills Acrobatics +1, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnoll, Halfling, Ignan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +3

Possessions: 13000 cp. Golden pearl (70 gp). Amber (70 gp).


Social Check DCs

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