Theodoric Snape, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His golden hair is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He comes from a rich eastern family. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. After a long history of fighting, Theodoric and his spouse have recently divorced.
Motivation: To reunite with his old friends; and he's repulsed by the pc
Ideals: Entrepeneur. Flaws: Antagonistic, Secretive. Bonds: Rich, Adventurer. Occupation: Marshal
Voice: Indian accent
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 34 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 8 (-1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 300 gp.
Geoffrey Hayley, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears rags and sports a simple walking cane. He wears his golden hair down. His fair skin shows little sign of his aristocratic breeding.
Personality: Geoffrey is depressed about a lot of things. He tends to be a nihilist. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born to loving parents in a slum to the south. Brilliant and gifted he never wanted to apply himself. He has been saving his money to try and buy his brother's freedom.
Motivation: Doesn't want to be a Weaver and was forced into it by his family.
Ideals: Gifted. Flaws: Depressed, Fearful. Bonds: Poor, Attractive, Family. Occupation: Weaver
Voice: Shortens vowels
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 8)
Armor Class 14
Hit Points 37 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 14 (+2) | 8 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d10-2, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 800 gp. A miniature golden chest with tiny emeralds lining the top (150 gp). Cloth of gold vestments (150 gp). 1 Minor magic item. 1 Minor magic item.
Gerard Stanley, Male Human [Permalink]
Personal [hide]
Description: An older man who wears rags and sports a simple walking cane, he is not a threatening figure. He sports a flattop hair cut. His face is scarred and worn.
Personality: He is a Spice Merchant first and foremost. He believes firmly that knowledge should be universal. He is lazy and tries to find solutions quickly.
History: Gerard hails from a village terrorized by gnolls. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Several ex partners dislike his way of doing things and want revenge; and sabotage a competitor
Ideals: Logical. Flaws: Ugly, Lazy. Bonds: Poor, Job, Enemies. Occupation: Spice Merchant
Voice: Dutch accent
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 26 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 13 (+1) | 13 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 1 |
Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.
Anthony Fawcett, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fitting clothing which further accentuates his frame. His white hair is lengthy and is close to two feet long. His eyes are likewise gray. His teeth are white and perfect.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is an amazing painter.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He has had some formal poetry training, and achieved minor success. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He is greedy; and money/treasure
Ideals: Joker, Gifted, Artistic. Bonds: Attractive, Adventurer, Rich. Occupation: Tailor
Voice: Shortens vowels
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 10 (+0) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 1400 sp. Moonstone (50 gp). Obsidian (6 gp).
Solomon Tewksbury, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He prefers to wear brown clothing when he does not wear armor. His silver hair is lengthy and is close to two feet long. He has brown eyes and a brown hat with a red feather.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. Due to his spouse's obsession with being a Carter they were divorced and he won custody of their son. He worked as a Map Maker, and he later adopted a second son.
Motivation: An old rival family wants him found; and to protect his home
Flaws: Antagonistic. Bonds: Attractive, Family, Rich, Guardian. Occupation: Map Maker
Voice: Switch between two voices
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Celestial, Orc
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.
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