Lance Walcott, Male Human [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a green and brown robe with the hood down. He carries with him a set of glaives on his belt, each one with a amber on the hilt. His hair is long and golden with streaks of red, and is pulled back with small green clips. His beard is red, braided, and well cared for. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is happy with his job as a Roofer. He turns his eye from what people do, preferring to live and let live. He does not trust anyone and sleeps with one eye open.
History: He was born in a small plains village. From his teen years he was always beautiful and desirable, so people have always doted on him. He has worked as a Roofer like his father before him.
Motivation: Further expansion of business; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Insomniac. Bonds: Attractive, Job, Nature. Occupation: Roofer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 9)
Armor Class 13
Hit Points 47 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 13 (+1) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Giant
Attacks Melee +7 / 3d4+4, Ranged +6 / 3d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 1800 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Black velvet mask with numerous citrines (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Percival Langdon, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'9". He wears skinny pants and wears a black and brown robe with the hood down. He wears his black hair up in a very large beehive style do. He has several tiny emerald earrings on each ear.
Personality: He is calm most of the time but flees social interaction. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Percival was born the youngest of three triplets. A gypsy cursed him at a young age, leading to his ugly appearance. He now mingles about in high society.
Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found
Flaws: Shy, Fearful, Ugly. Bonds: Rich, Family. Occupation: Blacksmith
Voice: Speaks with a cold
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 10 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 6 (-2) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp.
Norman Clifford, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He tends to wear a tan poncho over his likewise colored trousers and shirt. His whole body is exceptionally muscular. His white hair, when down, is lengthy. His violet eyes dart from person to person to random spaces in the air.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He has a minor phobia of water and hates getting wet.
History: He was born on a small isolated farm. His druidic abilities were realized during a raid on his village. He was granted druidic powers by his dying sister.
Motivation: He is wracked by social anxiety.
Ideals: Gifted. Flaws: Fearful. Bonds: Immigrant, Attractive, Nature. Occupation: Bookbinder
Voice: Breathy voice
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Cory Yardley, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a white collared shirt and violet pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. His long brown hair reaches down to his waist. His blue unseeing eyes seem to look past you.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. As long as the job gets done he does not care how it got done.
History: The child of a Bricklayer, who enjoyed hunting, Cory was taken on many hunting expeditions. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Professionalism. Flaws: Disease, Insomniac, Antagonistic. Bonds: Nature. Occupation: Apothecary
Voice: High pitched, excited
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 8 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 12000 cp. Zircon (80 gp). Blue quartz (11 gp). 1 Masterwork Common Melee.
Hunter Reid, Male Human [Permalink]
Personal [hide]
Description: This man wears tattered old clothes. He is muscular with a powerful set of arms. His long chestnut hair reaches down to his waist. His eyes are likewise amber.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He wants revenge against goblins; and several ex partners dislike his way of doing things and want revenge
Ideals: Entrepeneur. Flaws: Ugly, Mundane. Bonds: Enemies. Occupation: Map Maker
Voice: Loud with bravado
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 55 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 12 (+1) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +5
Possessions: 1100 gp. Rose (40 gp). 1 Minor magic item. 1 Minor magic item.
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