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NPC Generator

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Advanced [show]


Aldous Dalton, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His skin is also unnaturally pale. He has a very tight haircut. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: This man loves painting and to teach people painting more than just about anything. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He has never given up on his painting dream.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Artistic. Flaws: Ugly, Impulsive. Bonds: Rich, Religious. Occupation: Shoemaker

Voice: Laughs frequently while speaking

Attributes [hide]

Aldous Dalton, Male Human Monk 7
Medium (5'1") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)16 (+3) 14 (+2)15 (+2)
Skills Insight +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Gnome, Elven, Draconic
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1200 gp.


Social Check DCs


Shane Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'5". He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft violet waves gently in the breeze, and his gloved hand is found clutching a greatsword. He wears a small hat to cover his moderate length blonde hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He pushes his goals aggressively. He is also a coward if confronted.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: To get a good night's sleep.

Ideals: Logical. Flaws: Insomniac, Fearful. Bonds: Rich, Slave. Occupation: Spy

Voice: High pitched and raspy

Attributes [hide]

Shane Wilberforce, Male Human Monk 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 7 (-2)13 (+1) 8 (-1)12 (+1)
Skills Animal Handling +1, Religion +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1

Possessions: 39000 sp.


Social Check DCs


Rolf Mori, Male Human [Permalink]

Personal [hide]

Description: 6'4" and lanky with angular features, he is an attractive figure. He wears a brown vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his brown boots flare out at the collars. His hair is greying and his face has many wrinkles. He has green eyes.

Personality: Prone to second guessing himself, he comes off as nervous. When he's not drinking or sleeping the drinks off, he's doing painting.

History: The child of a Miner, who enjoyed hunting, Rolf was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out; and his relatives are trying to arrange a marriage

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Nature, Slave. Occupation: Slave Trader

Voice: Sounds elderly

Attributes [hide]

Rolf Mori, Male Human Commoner 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)9 (-1) 10 (+0)11 (+0)
Skills Athletics +4, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 30000 cp.


Social Check DCs


Kyle Hartford, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a monstrous two handed axe, but if one is not available he will default to his sickle. He has a hunchback. His auburn hair is thinning but still full. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born blind and as such lacked many opportunities for work. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear.

Flaws: Ugly, Antagonistic, Fearful, Disease. Occupation: Bowyer

Voice: Hollow voice

Attributes [hide]

Kyle Hartford, Male Human Monk 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 45 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)7 (-2) 15 (+2)13 (+1)
Skills Persuasion +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp. Blue quartz (14 gp). Deep blue spinel (1200 gp). Lapis lazuli (14 gp). Aquamarine (1200 gp). 4 Antitoxin.


Social Check DCs


Charles Hamilton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He tends to wear a large brown jacket. His golden hair is smooth and relatively long. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born into a rich family. He found a children's book about a Human Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To get a good night's sleep; and he is greedy

Ideals: Joker. Flaws: Ugly, Sensitive, Insomniac. Bonds: Rich, Adventurer. Occupation: Banker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Charles Hamilton, Male Human Ranger 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)14 (+2) 15 (+2)8 (-1)
Skills Athletics +3, Deception +2
Senses Passive Perception 12
Languages Common, Sylvan, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 120 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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