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Advanced [show]


Theobald Quinton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears blue painted combat armor at almost all times. His chestnut hair is unkempt and raggedy. He has gray eyes and a blue hat with a brown feather.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He always tries to repair and not replace. It was this mentality that drove him into the Hunter business.

History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: Wants to work out more often; and he uses money and sex appeal to get what he needs

Ideals: Athletic, Persistence. Flaws: Ugly. Bonds: Poor. Occupation: Hunter

Voice: Eastern European accent

Attributes [hide]

Theobald Quinton, Male Human Aristocrat 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)13 (+1) 12 (+1)16 (+3)
Skills Medicine +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 3200 sp.


Social Check DCs


Anselm Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a tight fitting white shirt and pants. He wears his hair in dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Confrontational and typically high on some drug or another. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A powerful slaver made him what he is. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered illithids who tried to eat his hand. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Someone believes him a fraud; and many illithids want him driven away

Flaws: Addict. Bonds: Slave, Mentor, Enemies. Occupation: Banker

Voice: Can't modulate volume

Attributes [hide]

Anselm Tewksbury, Male Human Fighter 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)14 (+2) 12 (+1)10 (+0)
Skills Persuasion +3, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Heward Appleton, Male Human [Permalink]

Personal [hide]

Description: 5'3" and muscular, this southern man wears a blue tunic with black highlights, and long blue pants that bunch up around his shoes. His silver hair is styled in orderly dreadlocks. He wears large thick round spectacles.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He served in the navy to pay for his family's outstanding loans. He was an apprentice working in his father's forge. He now mingles about in high society.

Motivation: Wants a kiss; and money/treasure

Ideals: Athletic. Flaws: Antagonistic. Bonds: Military, Job, Rich, Has a crush. Occupation: Bowyer

Voice: Prounounces S like Z

Attributes [hide]

Heward Appleton, Male Human Commoner 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)14 (+2) 13 (+1)8 (-1)
Skills Deception +1, Nature +4
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 900 sp. Silver chalice with lapis lazuli gems (100 gp).


Social Check DCs


Henry Ogden, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is dressed in earthy colors with a black and grey handkerchief worn on his left side. His blonde hair, when down, is lengthy. He has a tattooed face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born in the south, but his parents moved at a very young age to the west. A gifted student he started as a Sculptor, but he got bored and became a Healer. He struck the Healer job and began his own company from there.

Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc

Flaws: Sensitive, Antagonistic. Bonds: Immigrant, Job, Slave. Occupation: Healer

Voice: Speaks with lips pursed

Attributes [hide]

Henry Ogden, Male Human Warlock 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)10 (+0) 14 (+2)14 (+2)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 300 gp.


Social Check DCs


Kyle Reed, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His hair, while still mostly chestnut, has prominent grey streaks. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a font of random trivia from the lore and stories he has discovered

History: Kyle was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When Kyle reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and to share knowledge with the world

Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Poor, Military. Occupation: Priest

Voice: Can't modulate volume

Attributes [hide]

Kyle Reed, Male Human Monk 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)6 (-2) 15 (+2)12 (+1)
Skills Persuasion +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 500 gp. Red garnet (130 gp). Star ruby (1000 gp). 1 Minor magic item.


Social Check DCs

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