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Advanced [show]


Everard Anderton, Male Human [Permalink]

Personal [hide]

Description: He wears a green costume with the symbols of strength on his torso, and he perpetually has his falchion ready. His chestnut hair is lengthy and is close to two feet long. He has gleaming, smiling green eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He believes the world needs to unite to get rid of goblins once and for all.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Everard and his spouse have recently divorced.

Motivation: He has money and likes to spend it; and nothing but the best is good enough for him

Ideals: Fighting, Impeccable. Flaws: Antagonistic. Bonds: Enemies, Rich. Occupation: Dilettante

Voice: Prounounces S like Z

Attributes [hide]

Everard Anderton, Male Human Aristocrat 7
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 56 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 14 (+2)9 (-1) 16 (+3)15 (+2)
Skills Investigation +2, Persuasion +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +3 / 2d8+0, Grapple +0

Possessions: 200 gp. Violet garnet (700 gp). Aquamarine (700 gp). Black pearl (700 gp).


Social Check DCs


Gerard Upton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is generally shirtless and showing off his tattooed chest. His blonde hair is unkempt and raggedy. His brown eyes dart from person to person to random spaces in the air.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He enjoys reading and quiet.

History: Born to a Gardener, his father struggled to pay the bills. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has taken up work as a Blacksmith and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Passionate, Logical. Flaws: Ugly, PTSD. Bonds: Poor, Job. Occupation: Blacksmith

Voice: Slow speaker

Attributes [hide]

Gerard Upton, Male Human Barbarian 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 33 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)18 (+4) 11 (+0)10 (+0)
Skills Deception +2, Medicine +2
Senses Passive Perception 10
Languages Common, Ignan, Elven, Giant, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 400 gp.


Social Check DCs


Shane Reed, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He has wavy brown hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Flaws: Antagonistic, Disease. Bonds: Attractive, Has a crush, Adventurer. Occupation: Armorer

Voice: Dark and ominous

Attributes [hide]

Shane Reed, Male Human Expert 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)14 (+2) 10 (+0)12 (+1)
Skills Persuasion +3, Survival +2
Senses Passive Perception 10
Languages Common, Auran, Ignan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Smoky quartz (50 gp). Lapis lazuli (5 gp). Jasper (50 gp). 1 Minor magic item.


Social Check DCs


Alex Beverly, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His silver hair and beard is wavy and long. He is baby faced.

Personality: He will rave to anyone who will listen. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student he started as a Apothecary, but he got bored and became a Spice Merchant. He's since become an addict/alcoholic.

Motivation: Human compassion; and he has money and likes to spend it

Flaws: Insane, Impulsive, Addict, Racist. Bonds: Rich, Job. Occupation: Spice Merchant

Voice: Breathy voice

Attributes [hide]

Alex Beverly, Male Human Barbarian 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 20 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)5 (-3) 11 (+0)12 (+1) 14 (+2)11 (+0)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +3

Possessions: Amethyst (110 gp).


Social Check DCs


Lance Ridley, Male Human [Permalink]

Personal [hide]

Description: 6'1" and muscular, this eastern man wears many layers of old clothing at all times. His hair is short and blonde. He tend to wears goggles to shield his eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Lance was born in the east. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Athletic, Fighting, Persistence. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Knight

Voice: Speaks with back of mouth

Attributes [hide]

Lance Ridley, Male Human Expert 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 37 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)5 (-3) 13 (+1)15 (+2)
Skills Perception +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 100 gp.


Social Check DCs

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