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NPC Generator

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Advanced [show]


Adelard Barton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears dark leathers with embroidery. He wears his golden hair up. His fair skin shows little sign of his aristocratic breeding.

Personality: He is happy with his job as a Marshal. He turns his eye from what people do, preferring to live and let live. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He's also a talented Butcher, but doesn't like to broadcast it.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Athletic. Flaws: Disease. Bonds: Attractive, Job, Rich. Occupation: Marshal

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Adelard Barton, Male Human Barbarian 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 46 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)18 (+4) 15 (+2)11 (+0)
Skills Intimidation +2, Stealth +2
Senses Passive Perception 12
Languages Common, Celestial, Undercommon, Druidic, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 200 gp. Chrysoprase (80 gp). Jade (130 gp). Fire opal (1200 gp). Rose (80 gp). 1 Banded mail. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Gerard Milton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze. His golden hair is cut short. His thin eyebrows rest above his beady blue eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born in the north. Gerard was born on a far northern desert where he grew up under the tutelage of his father, an expert Performer. He moves from town to town, unable to find a place to settle.

Motivation: He loathes his own lifestyle; and money/treasure

Flaws: Ugly, Depressed, Antagonistic. Bonds: Rich, Immigrant. Occupation: Performer

Voice: Eastern European accent

Attributes [hide]

Gerard Milton, Male Human Expert 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)9 (-1) 14 (+2)13 (+1)
Skills Investigation +1, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Eye agate (15 gp). Carnelian (70 gp). Citrine (70 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Thomas Merton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears rags and sports a simple walking cane. He has a small bristly mustache and wavy blonde hair. He wears large thick round spectacles.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born to a pair of adventurers, Thomas grew up listening to his mother's many stories. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: To reunite with his absent mother; and to reunite with his old friends

Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Family, Adventurer. Occupation: Bowyer

Voice: Speaks with a cold

Attributes [hide]

Thomas Merton, Male Human Ranger 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)16 (+3) 14 (+2)16 (+3)
Skills Investigation +6, Stealth +2
Senses Passive Perception 12
Languages Common, Aquan, Dwarven, Auran
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 sp.


Social Check DCs


Heward Conway, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His whole body is exceptionally muscular. He wears his red hair up in a very large beehive style do. His eyes, though not visible through his cowl, are blue.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: His parents moved while he was still in utero so he is the first generation to be born here. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the north, certain he would find work there.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Opinionated. Flaws: Shy. Bonds: Attractive, Immigrant, Adventurer. Occupation: Engraver

Voice: Uses lots of figures of speech

Attributes [hide]

Heward Conway, Male Human Druid 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)15 (+2) 14 (+2)18 (+4)
Skills History +4, Stealth +3
Senses Passive Perception 12
Languages Common, Auran, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 100 gp. Malachite (4 gp). Blue quartz (4 gp). Jet (70 gp). Obsidian (4 gp).


Social Check DCs


Jocelyn Kensley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears rags and sports a simple walking cane. He has no hair. His face is scarred and worn.

Personality: Cocky and sure of himself, he believes he is the best Butcher born in the past three hundred years. He has all his life been fascinated with music.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Butcher. Now he works as a music tutor during his time off.

Motivation: Wants to open a new tavern.

Ideals: Artistic, Logical. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Butcher

Voice: Tuts and clicks tongue

Attributes [hide]

Jocelyn Kensley, Male Human Barbarian 7
Medium (5'1") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 83 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)8 (-1) 15 (+2)13 (+1)
Skills Performance +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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