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NPC Generator

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Advanced [show]


Simon Hale, Male Human [Permalink]

Personal [hide]

Description: This man wears skinny pants and wears a grey and green robe with the hood down. He has a penchant for wearing a ring with an oversized sapphire on his left hand. He has shaved his head bald. His thin eyebrows rest above his beady blue eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: The child of a Fletcher, who enjoyed hunting, Simon was taken on many hunting expeditions. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He used his abilities to travel the world and help people.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Rich, Nature. Occupation: Tanner

Voice: Farmer accent

Attributes [hide]

Simon Hale, Male Human Cleric 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 33 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)15 (+2) 13 (+1)16 (+3)
Skills Deception +5, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Giant, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp.


Social Check DCs


Hugh Carlton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a pastel armored body suit, with a simple black line shooting up and back down. His wide-brimmed hat is riddled with cuts and holes. His hazel unseeing eyes seem to look past you.

Personality: Stoic and calm, he prefers to meditate than take action. He plays an instrument quite well.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He has never given up on his singing dream.

Motivation: A rival would like him out of the picture; and a need for knowledge about a nearby landmark

Ideals: Disciplined, Artistic. Flaws: Ugly, Disease. Occupation: Bowyer

Voice: Whispers

Attributes [hide]

Hugh Carlton, Male Human Aristocrat 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)13 (+1) 14 (+2)9 (-1)
Skills Athletics +4, Insight +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4

Possessions: 500 gp.


Social Check DCs


Hugh Garfield, Male Human [Permalink]

Personal [hide]

Description: He dresses in tan turtlenecks beneath a yellow coat with black slacks. His silver hair has been sun bleached extensively. He has a dull look in his gray eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a small toy that he constantly fidgets with.

History: He was raised in a plains tribe. His father took him hunting and taught him how to get in the mind of other creatures. Due to his spouse's obsession with being a Tanner they were divorced and he won custody of their son. He worked as a Armorer, and he later adopted a second son.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his absent father

Ideals: Fighting. Flaws: Addict. Bonds: Guardian, Nature, Family. Occupation: Armorer

Voice: High pitched, excited

Attributes [hide]

Hugh Garfield, Male Human Aristocrat 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)13 (+1) 18 (+4)11 (+0)
Skills Investigation +4, Performance +3
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Churchill, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy grey suit. He has a long brown beard with little hanging trinkets. His blue eyes are slightly larger than normal.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Trym was left his father's suit of armor and trained in its use and care. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To end his boredom; and he is content

Ideals: Entrepeneur. Flaws: Emotional, Mundane. Bonds: Attractive, Military, Nature. Occupation: Carpenter

Voice: Whispers

Attributes [hide]

Trym Churchill, Male Human Barbarian 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 47 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)10 (+0) 11 (+0)17 (+3)
Skills Athletics +2, Intimidation +6
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +6

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Melancon, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears a deerstalker hat to cover his moderate length silver hair. His face is covered beneath a completely black helmet.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He works hard and plays hard.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To find somewhere to settle down; and he is content

Ideals: Entrepeneur. Flaws: Antagonistic, Hedonist, Mundane. Occupation: Sailor

Voice: Prounounces S like Z

Attributes [hide]

William Melancon, Male Human Commoner 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)13 (+1) 12 (+1)16 (+3)
Skills Acrobatics +4, Performance +5
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +5

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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