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Advanced [show]


Clerebold Middleton, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He is portly but not overly obese. With a patchy auburn beard and wild auburn hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. The war was a terrible time for him, and Clerebold does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his mother was called into army service. When Clerebold reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Many orcs want him driven away; and a deep hatred of orcs

Flaws: Depressed. Bonds: Attractive, Enemies, Military, Poor. Occupation: Barrister

Voice: Low rumbling, strings words together

Attributes [hide]

Clerebold Middleton, Male Human Barbarian 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 35 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 14 (+2)15 (+2) 12 (+1)17 (+3)
Skills History +4, Insight +3
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Gerald Pickering, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a fine chain shirt which he covers with yellow colored cloaks and clothing. He has a red handlebar mustache and slicked back red hair. His green eyes dart from person to person to random spaces in the air.

Personality: He has a massive crush on the younger sibling of the Mercenary who has hired him part-time. He is lazy and tries to find solutions quickly.

History: He was born in the north. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has gone from town to town working and never settling down anywhere, but has fallen for a local Shepherd. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's attracted to the PC.

Ideals: Gifted. Flaws: Lazy. Bonds: Has a crush, Immigrant. Occupation: Mercenary

Voice: Speaks with back of mouth

Attributes [hide]

Gerald Pickering, Male Human Barbarian 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)6 (-2) 14 (+2)9 (-1)
Skills Perception +4, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gomory Nibley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'7", this man is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft brown waves gently in the breeze. His red hair is braided into rings. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is extraordinarily eccentric. He is skeptical of what others tell him and is slow to trust.

History: He served in the navy to pay for his family's outstanding loans. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is greedy.

Flaws: Insane, Shy. Bonds: Rich, Military. Occupation: Courier

Voice: Sensual and smooth

Attributes [hide]

Gomory Nibley, Male Human Expert 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 11 (+0)15 (+2) 12 (+1)13 (+1)
Skills Investigation +4, Perception +3
Senses Passive Perception 13
Languages Common, Ignan, Infernal
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0

Possessions: 39000 sp.


Social Check DCs


Alex Benson, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is constantly adorned with expensive silk clothing, often dyed in bright green and grey, and wears rings and necklaces with large, colorful gems. His chestnut hair is matted, messy, and big. His amber eyes peer out from beneath his wide-brimmed green hat.

Personality: He can speak with the recently deceased. He always tries to repair and not replace. It was this mentality that drove him into the Spice Merchant business.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He has a rivalry with the Church that dominates his actions; and money/treasure

Ideals: Athletic, Gifted, Persistence. Flaws: Ugly. Bonds: Rich, Religious. Occupation: Spice Merchant

Voice: Excited and jittery

Attributes [hide]

Alex Benson, Male Human Barbarian 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 44 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 14 (+2)7 (-2) 15 (+2)16 (+3)
Skills Performance +5, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 40 pp.


Social Check DCs


Bertram Tyndall, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear fine silks, though has several suits of combat armor for his hunting needs and is in decent physical shape. His long silver hair is drawn into a two foot long braid. His gray eyes have a joyful gleam in them most of the time.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born into a rich family. One day when Bertram was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Bertram was heart-stricken from the event, and his father started working long hours to provde for them. Due to his spouse's obsession with being a Carpenter they were divorced and he won custody of their daughter. He worked as a Fisher, and he later adopted a second daughter.

Motivation: He feels threatened by others; and wants to raise his children well

Ideals: Opinionated. Flaws: Antagonistic, PTSD, Fearful. Bonds: Rich, Family. Occupation: Fisher

Voice: Timid voice

Attributes [hide]

Bertram Tyndall, Male Human Aristocrat 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)10 (+0) 9 (-1)15 (+2)
Skills Acrobatics +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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