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NPC Generator

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Advanced [show]


John Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. His blonde hair is smooth and relatively long. His eyes are amber and catlike.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He plays an instrument quite well.

History: He was raised in a white middle class family as the only child. He has had some formal painting training, and achieved minor success. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is currently in port desperately looking for someone to get him out; and he is not mentally stable, and does not behave rationally

Ideals: Athletic, Artistic. Flaws: Mundane, Insane. Bonds: Slave. Occupation: Layabout

Voice: Pirate accent

Attributes [hide]

John Staurheim, Male Human Monk 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)8 (-1) 14 (+2)12 (+1)
Skills Performance +3, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Lance Ryland, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He dresses in collared shirts and wears a proper scarf over his head. He has a hunchback. His hair is long and red with streaks of auburn, and is pulled back with small blue clips. His beard is auburn, braided, and well cared for. He wears an eyepatch.

Personality: While he acts the brute, he is far gentler than he would appear. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born in a small mountains village. In his 11th year, his parents were killed by a illithids raid, leaving Lance alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by illithids. Lance was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and many illithids want him driven away

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Nature, Enemies. Occupation: Servant

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Lance Ryland, Male Human Aristocrat 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)10 (+0) 14 (+2)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Adelard Roscoe, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears yellow painted combat armor at almost all times. He sports a flattop hair cut. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Adelard was born the youngest of three triplets. His first spouse was a Butcher, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Butcher they were divorced and he won custody of their son. He worked as a Banker, and he later adopted a second son.

Motivation: Marry his sister to traveling adventurers; and wants to raise his children well

Flaws: Antagonistic. Bonds: Poor, Mentor, Family. Occupation: Banker

Voice: Scratchy, weak

Attributes [hide]

Adelard Roscoe, Male Human Commoner 7
Medium (5'2") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 32 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)13 (+1) 7 (-2)13 (+1)
Skills Acrobatics +4, Religion +4
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +4

Possessions: 10000 sp. Red garnet (80 gp).


Social Check DCs


Bertram Elton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair is matted, messy, and big. His eyes are hazel and beady.

Personality: Eccentric and domineering, Bertram will drive conversation. He receives visions of the future at random moments

History: Sold as a small child to a brothel owner, Bertram was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents enrolled him in a Ranger school at a young age so that he could practice his necromantic talents. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: He is not mentally stable, and does not behave rationally; and meet up once more with his childhood friend

Ideals: Extrovert, Gifted. Flaws: Ugly, Insane. Bonds: Mentor, Adventurer. Occupation: Sage

Voice: High pitched, excited

Attributes [hide]

Bertram Elton, Male Human Ranger 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)9 (-1) 15 (+2)8 (-1)
Skills Arcana +1, Deception +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp.


Social Check DCs


Manfred Sherwood, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His auburn hair has been sun bleached extensively. He wears an eyepatch.

Personality: Cocky and sure of himself, he believes he is the best Tailor born in the past three hundred years. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He got into the Tailor business at a young age. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Due to his spouse's obsession with being a Glassblower they were divorced and he won custody of their son. He worked as a Tailor, and he later adopted a second son.

Motivation: Regain custody of his son; and doesn't want to be a tailor and was forced into it by his family

Flaws: Ugly, Antagonistic. Bonds: Job, Mentor, Family. Occupation: Tailor

Voice: Excited and jittery

Attributes [hide]

Manfred Sherwood, Male Human Wizard 7
Medium (5'5") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 24 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)13 (+1) 9 (-1)18 (+4)
Skills Intimidation +7, Persuasion +7
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124432

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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