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NPC Generator

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Advanced [show]


Reynard Yeardley, Male Human [Permalink]

Personal [hide]

Description: An older man who is dressed in earthy colors with a black and pastel handkerchief worn on his left side, he is not a threatening figure. He wears a colorful flower in his chestnut hair. He is baby faced.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born the only child of a wealthy merchant. He was taken as a slave by a traveling circus and forced to perform He has been a successful dealer in antiques buying low and selling high.

Motivation: He's in love; and he wants to get laid

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Enemies, Slave, Has a crush. Occupation: Laborer

Voice: Aggressive tone

Attributes [hide]

Reynard Yeardley, Male Human Expert 7
Medium (6'5") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 23 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)18 (+4) 16 (+3)15 (+2)
Skills Acrobatics +5, Religion +7
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Ignan, Giant
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +7

Possessions: 500 gp. Deep blue spinel (700 gp).


Social Check DCs


Frederick Brandon, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He wears a colorful flower in his red hair. His eyes are likewise hazel.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was always a brilliant, if unscrupulous mind. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. After a long history of fighting, Frederick and his spouse have recently divorced.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Logical. Flaws: Antagonistic, Racist, Insane. Bonds: Attractive. Occupation: Dilettante

Voice: Switch between two voices

Attributes [hide]

Frederick Brandon, Male Human Barbarian 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 22 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)9 (-1) 13 (+1)14 (+2)
Skills Acrobatics +5, History +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +1

Possessions: 600 gp.


Social Check DCs


Trym Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears grey painted combat armor at almost all times. His brown hair is slicked back into a classic pompadour. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Trym was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Animal Trainer

Voice: Old Prospector

Attributes [hide]

Trym Ramsey, Male Human Paladin 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)13 (+1) 8 (-1)5 (-3)
Skills Investigation +3, Performance -1
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 sp. 1 Magnifying glass. 1 Masterwork Thieves’ tools.


Social Check DCs


Kyle Rutland, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is physically well-built. He keeps his black hair in a pixie cut. He has violet eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is harsh and unforgiving.

History: He is the product a well kept family trust fund and as such has never really known need. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants his loneliness to end; and to settle down with his crush

Flaws: Antagonistic, Disease. Bonds: Adventurer, Rich, Has a crush. Occupation: Weaver

Voice: Tuts and clicks tongue

Attributes [hide]

Kyle Rutland, Male Human Expert 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 12 (+1)14 (+2) 13 (+1)16 (+3)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1

Possessions: 100 gp. 1 Masterwork Musical instrument. 1 Magnifying glass. 1 Simple lock.


Social Check DCs


William Harrington, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright pastel suits and hats. He carries with him a set of nunchakus on his belt, each one with a topaz on the hilt. He keeps his long blonde hair kept up in a rat tail. He wears a mask on his face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised in a white middle class family as the only child. He was an athlete and attended two major summer competitions. He never won. By chance he met his sister recently and the two have been together since.

Motivation: He's attracted to the PC; and he has a crush on the local bellfounder

Ideals: Fighting, Athletic. Flaws: Mundane, Antagonistic. Bonds: Family, Has a crush. Occupation: Apothecary

Voice: German accent

Attributes [hide]

William Harrington, Male Human Rogue 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)13 (+1) 12 (+1)13 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 600 gp.


Social Check DCs

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