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NPC Generator

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Advanced [show]


Percival Badger, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears green leather gloves, a green jacket, and tight pants, marred by beers. He wears a Stetson hat to cover his moderate length silver hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is business-like. He takes instructions and follows them to the letter. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Percival was raised in a hard working conservative environment. Like his father and his brother before him, after school he went straight into learning to become a Tanner. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Professionalism, Philantrophist. Flaws: Ugly. Bonds: Job, Nature. Occupation: Tanner

Voice: Australian accent

Attributes [hide]

Percival Badger, Male Human Monk 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 7 (-2)10 (+0) 10 (+0)12 (+1)
Skills Acrobatics +3, Arcana +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +3

Possessions: 100 gp.


Social Check DCs


Charles Rayden, Male Human [Permalink]

Personal [hide]

Description: 6'6" and muscular, this southern man is wearing a perfectly clean shirt and pair of pants. His black hair is styled in orderly dreadlocks. He has hazel eyes and a red hat with a blue feather.

Personality: He acts crazy and hedonistic. He is a bit of a xeno-phobe, disliking non-Humans.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Human compassion; and to find somewhere to settle down

Ideals: Athletic, Impeccable. Flaws: Hedonist, Racist, Mundane. Bonds: Attractive. Occupation: Glassblower

Voice: German accent

Attributes [hide]

Charles Rayden, Male Human Cleric 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)8 (-1) 8 (-1)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 7000 cp.


Social Check DCs


Hubert Tenley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He very much looks the part of a Hunter. His chestnut hair is still thick. His green eyes dart from person to person to random spaces in the air.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a Ruler, his father struggled to pay the bills. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has achieved small success as a Hunter.

Motivation: Expand his business; and he's repulsed by the pc

Ideals: Athletic, Joker. Flaws: Antagonistic. Bonds: Job, Poor. Occupation: Hunter

Voice: Rolls R's

Attributes [hide]

Hubert Tenley, Male Human Wizard 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)10 (+0) 18 (+4)5 (-3)
Skills Acrobatics +3, Persuasion -1
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 20000 cp.


Social Check DCs


Geoffrey Altham, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his red hair in a flapper bob. He has gray eyes and a white hat with a pastel feather.

Personality: He dislikes all the random violence that takes place in the south. He is obsessed with finding treasure.

History: Geoffrey was born in the south. At a young age he loved to build and create. Over the years he perfected his riding and shooting skills. He has dedicated himself to building a better trade route.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Pacifist, Persistence. Bonds: Immigrant, Adventurer, Nature. Occupation: Miller

Voice: Soft and mumbly

Attributes [hide]

Geoffrey Altham, Male Human Sorcerer 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)13 (+1) 16 (+3)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 500 gp.


Social Check DCs


Gerard Brady, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a moderate pudge and is not very fit. His moppish blonde hair is in a traditional bowl cut. He wears an eyepatch.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is able to fit into much smaller and tighter spaces than normal.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Brilliant and gifted he never wanted to apply himself. He hasn't been sleeping well lately.

Motivation: Nothing but the best is good enough for him.

Ideals: Passionate, Gifted. Flaws: Ugly, Disease, Insomniac. Occupation: Slave Trader

Voice: Pronounces difficult words wrong

Attributes [hide]

Gerard Brady, Male Human Commoner 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)11 (+0) 8 (-1)7 (-2)
Skills Insight +1, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. White pearl (50 gp). Sardonyx (50 gp). Red garnet (50 gp).


Social Check DCs

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