John Wellington, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he is well dressed, constantly wearing a green suit, yellow shirt, and black tie. His hair is long and white with streaks of golden, and is pulled back with small green clips. His beard is golden, braided, and well cared for. He has hazel eyes and a green hat with a yellow feather.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born in a small village he learned the ways of the warrior from his father. His father took him hunting and taught him how to get in the mind of other creatures. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels kind of lost in life; and he wants to meet his childhood hero
Ideals: Justice, Fighting. Flaws: Depressed. Bonds: Nature. Occupation: Slave Trader
Voice: Pirate accent
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. 1 Silk rope. 1 Magnifying glass. 1 Small steel mirror.
Frederick Trollope, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears tight fighting clothing, which leaves very little to the imagination. He sports a flattop hair cut. His green eyes have a joyful gleam in them most of the time.
Personality: He snorts whenever he laughs or is feeling confident. He is able to fit into much smaller and tighter spaces than normal.
History: Frederick was born in the south. At a young age he loved to build and create. Brilliant and gifted he never wanted to apply himself. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Frederick was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: A strong sense of loyalty to Human people; and his name or reputation has been wronged in the past by gnolls, and he desires to right it
Ideals: Fighting, Gifted, Persistence. Flaws: Racist. Bonds: Enemies. Occupation: Fortune-teller
Voice: Old thin voice
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Orc, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Tim Sharps, Male Human [Permalink]
Personal [hide]
Description: 5'11" and muscular, this southern man wears dull tan sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case. His blonde hair is cut short with large spiked bangs in the front. His blue eyes are slightly larger than normal.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is afraid of women and trembles around them
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Tim was born on a far southern plains where he grew up under the tutelage of his mother, an expert Herbalist. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is currently in port desperately looking for someone to get him out; and to share knowledge with the world
Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Slave, Immigrant. Occupation: Herbalist
Voice: High pitched, excited
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 39 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 10 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 300 gp. Peridot (50 gp).
Bertram Peyton, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is dressed in a clean black cloak covering his clean studded leather. He wears a Stetson hat to hide his balding. His eyes, though not visible through his cowl, are amber.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is obsessed with his god.
History: Bertram lived on a farm with his father, near the main road leading to a nearby town. He worked as a nervous Carpenter and found it very stressful. He's also a talented Dilettante, but doesn't like to broadcast it.
Motivation: Wants a kiss; and find a way to reverse the transformation of his brother
Ideals: Optimist. Bonds: Religious, Family, Job, Has a crush. Occupation: Carpenter
Voice: Raspy
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 33 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 17 (+3) | 14 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Giant, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.
Reynard Cooper, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears silk and lounges about seductively. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise green.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born in a small forest village. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. After a long history of fighting, Reynard and his spouse have recently divorced.
Motivation: He wants nothing more than to rejoin the army; and he has a rivalry with the church that dominates his actions
Flaws: Antagonistic. Bonds: Attractive, Religious, Nature, Military. Occupation: Guard
Voice: Sensual and smooth
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 4 (-3) | 14 (+2) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 1d10+3, Ranged -1 / 1d10-3, Grapple +3
Possessions: 45000 sp.
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Their contribution stands as a beacon of hope for all adventurers!