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NPC Generator

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Advanced [show]


Trym Browning, Male Human [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, he is an attractive figure. He very much looks the part of a Barkeep. He wears a top hat to cover his moderate length golden hair. He has a dull look in his brown eyes.

Personality: Trym hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. Animals are drawn to him, and he is able to talk to them.

History: When he was but 6 years old his parents immigrated from the west. He was an apprentice working in his mother's forge. He struck the Barkeep job and began his own company from there.

Motivation: He is unsatisfied with his job; and to be a shoemaker again

Ideals: Artistic, Gifted. Bonds: Job, Attractive, Immigrant. Occupation: Barkeep

Voice: Sore throat, cough

Attributes [hide]

Trym Browning, Male Human Fighter 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)15 (+2) 13 (+1)12 (+1)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 11
Languages Common, Goblin, Orc
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 28000 sp. 1 Minor magic item.


Social Check DCs


Balimaar Tattersall, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a very tight haircut. This amber eyed easterner is not easily forgotten.

Personality: He does not believe in betrayal or weakness as things to be tolerated. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From his teen years he was always beautiful and desirable, so people have always doted on him. He now mingles about in high society.

Motivation: He is greedy; and wants to have a good time and be beloved

Ideals: Justice, Optimist. Bonds: Immigrant, Rich, Attractive. Occupation: Beggar

Voice: Scratchy, weak

Attributes [hide]

Balimaar Tattersall, Male Human Fighter 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)14 (+2) 14 (+2)12 (+1)
Skills Athletics +2, Persuasion +4
Senses Passive Perception 12
Languages Common, Auran, Orc
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +4

Possessions: 100 gp. Violet garnet (1600 gp). Moss agate (8 gp). Fire opal (1600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Wilberforce, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears dark leathers with embroidery. His hair is silver and curly. His eyes are brown and beady.

Personality: He is calm most of the time but flees social interaction. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Ernest was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Ernest's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Ernest and his spouse have recently divorced.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Athletic. Flaws: Ugly, Shy, Insane, Antagonistic. Occupation: Carter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Ernest Wilberforce, Male Human Ranger 7
Medium (6'0") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)16 (+3) 15 (+2)16 (+3)
Skills Deception +6, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Auran, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 8000 sp. Black pearl (1400 gp). Hematite (7 gp). Blue quartz (7 gp).


Social Check DCs


Bernard Clinton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears tattered old clothes. His auburn hair is cut jaggedly and amateurishly. He has a dull look in his violet eyes.

Personality: He will rave to anyone who will listen. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Bernard was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Map Maker. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult.

Flaws: Ugly, Insane. Bonds: Adventurer, Job. Occupation: Map Maker

Voice: Jittery and nervous

Attributes [hide]

Bernard Clinton, Male Human Warlock 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)6 (-2) 12 (+1)18 (+4)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 70 pp.


Social Check DCs


Trym Spalding, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His auburn hair and beard is wavy and long. His green eyes are passionate and lively.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Ideals: Gifted. Flaws: Depressed, Secretive. Bonds: Attractive, Rich. Occupation: Tanner

Voice: Mousy voice

Attributes [hide]

Trym Spalding, Male Human Expert 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 36 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 16 (+3)13 (+1) 14 (+2)4 (-3)
Skills Intimidation +0, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 4000 sp. Brown-green garnet (130 gp). Eye agate (14 gp).


Social Check DCs

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