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NPC Generator

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Advanced [show]


Diggory Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He is wearing a perfectly clean shirt and pair of pants. He wears a colorful flower in his auburn hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a pair of adventurers, Diggory grew up listening to his mother's many stories. He dropped out of school before completing his studies. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sai.

Motivation: He has passion for adventuring and risk; and to share knowledge with the world

Ideals: Justice, Logical. Flaws: Shy. Bonds: Attractive, Adventurer. Occupation: Spice Merchant

Voice: Raspy

Attributes [hide]

Diggory Wilberforce, Male Human Rogue 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 12 (+1)16 (+3) 8 (-1)16 (+3)
Skills Persuasion +5, Survival +1
Senses Passive Perception 9
Languages Common, Goblin, Auran, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 70 pp.


Social Check DCs


Gerald Harrington, Male Human [Permalink]

Personal [hide]

Description: He wears a grey coat over a violet low-cut shirt, and a deerstalker hat upon his head. He has a moderate pudge and is not very fit. He has moderate length brown hair. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a logical person and will generally grow upset if things defy logic and science.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother took him hunting and taught him how to get in the mind of other creatures. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He'd like to take his coworkers down a peg; and to share knowledge with the world

Ideals: Logical. Flaws: Depressed, Mundane. Bonds: Nature, Job. Occupation: Cartwright

Voice: Complex vocabulary, royal

Attributes [hide]

Gerald Harrington, Male Human Adept 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 6 (-2)12 (+1) 17 (+3)11 (+0)
Skills History +3, Intimidation +2
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 2100 sp.


Social Check DCs


Alex Davenport, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear flannel. He is muscular with a powerful set of arms. He has a long brown beard with little hanging trinkets. His eyes are blue and he is always smoking a pipe.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a small toy that he constantly fidgets with.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bastard sword.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Flaws: Cynical, Insane, Addict. Bonds: Military, Adventurer. Occupation: Miller

Voice: Cold and demanding tone

Attributes [hide]

Alex Davenport, Male Human Fighter 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)11 (+0) 12 (+1)10 (+0)
Skills Animal Handling +4, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Hunter Read, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He likes to wear black tank tops with green pants. He has a auburn handlebar mustache and slicked back auburn hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his sister; and an old rival family wants him found

Ideals: Opinionated. Flaws: Insomniac. Bonds: Attractive, Military, Family. Occupation: Spy

Voice: Speaks in third person

Attributes [hide]

Hunter Read, Male Human Aristocrat 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)13 (+1) 9 (-1)10 (+0)
Skills History +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: Solid gold idol (800 gp).


Social Check DCs


Anselm Clifton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has no hair. He has green eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has all his life been fascinated with poetry.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has money and likes to spend it.

Ideals: Artistic. Flaws: Ugly, Shy, Disease. Bonds: Rich. Occupation: Architect

Voice: Speaks in third person

Attributes [hide]

Anselm Clifton, Male Human Bard 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 11 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)16 (+3) 12 (+1)8 (-1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Druidic, Infernal, Auran
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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