Jocelyn Shelly, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a simple burlap shirt and baggy pants. He conceals his kukri with his veritable burlap sack of a shirt. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are gray and he is always smoking a pipe.
Personality: He is irascible and easily irritated. He is obsessed with finding treasure.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He is untrained/undisciplined, which makes him dangerous.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants to meet his childhood hero
Flaws: Antagonistic, Insane. Bonds: Adventurer, Immigrant, Enemies. Occupation: Detective
Voice: High pitched and raspy
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 29 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 14 (+2) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 3 | 2 |
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.
Balimaar Riley, Male Human [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He is dressed in a clean yellow cloak covering his clean studded leather. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He has green eyes.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was raised in a white middle class family as the only child. He worked as a nervous Carter and found it very stressful. Since then, he has sought to make the best of life.
Motivation: He loathes his own lifestyle; and expand his business
Ideals: Logical, Optimist. Flaws: Mundane, Depressed. Bonds: Job. Occupation: Carter
Voice: Dark and ominous
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: Just what you see.
Wymar Brady, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is renowned for his bright black suits and hats. He is an epitome of beauty. He wears a top hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Cocky and sure of himself, he believes he is the best Barkeep born in the past three hundred years. He cannot resist a sob story and will often dote over anyone who has one.
History: Wymar was raised in a hard working conservative environment. He found a children's book about a Human Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He hasn't been sleeping well lately.
Motivation: He has passion for adventuring and risk; and expand his business
Ideals: Philantrophist. Flaws: Insane, Insomniac. Bonds: Attractive, Job, Adventurer. Occupation: Barkeep
Voice: Posh accent
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 40 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 9 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 200 gp. Chalcedony (50 gp). Zircon (50 gp). Jade (160 gp). Alexandrite (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Odo Wheatley, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is dressed in an above average manner. With a patchy white beard and wild white hair. He tend to wears goggles to shield his eyes.
Personality: He acts crazy and hedonistic. Further he is a bit of a stoner and is frequently out of it.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hasn't been sleeping well lately.
Motivation: To clean up the streets; and to get a good night's sleep
Flaws: Hedonist, Addict, Disease, Insomniac. Bonds: Attractive. Occupation: Sellsword
Voice: Australian accent
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 17 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 6 (-2) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Chalcedony (70 gp). Rich purple corundum (700 gp). Red-brown spinel (130 gp). Tourmaline (130 gp).
Tim Breeden, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears rags and sports a simple walking cane. His white hair is smooth and relatively long. He tend to wears goggles to shield his eyes.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Sold as a small child to a wizard, Tim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Tim was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now spends his time doing works of charity.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend
Ideals: Philantrophist, Gifted. Bonds: Poor, Mentor, Religious, Adventurer. Occupation: Servant
Voice: Smoker's lung
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 9 (-1) | 9 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 18000 sp. 1 Smokesticks. 1 Everburning torch. 7 Acid flasks.
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Their contribution stands as a beacon of hope for all adventurers!
