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NPC Generator

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Advanced [show]


Henry Copeland, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears skinny pants and wears a yellow and black robe with the hood down. He has no hair. His eyes are gray.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 15th year, his parents were killed by a illithids raid, leaving Henry alone in the world. After a stint in an orphanage, he was adopted. After a long history of fighting, Henry and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he wants revenge against illithids

Flaws: Ugly, Antagonistic, Disease. Bonds: Enemies. Occupation: Slave Trader

Voice: High pitched and raspy

Attributes [hide]

Henry Copeland, Male Human Rogue 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)18 (+4) 3 (-4)10 (+0)
Skills Nature +6, Perception -2
Senses Passive Perception 8
Languages Common, Aquan, Halfling, Gnoll, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 4000 cp. 1 Tanglefoot bags. 2 Alchemist’s fire.


Social Check DCs


Tim Perry, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His white hair has been sun bleached extensively. His amber unseeing eyes seem to look past you.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Tim hails from a village terrorized by brigands. His parents enrolled him in a Expert school at a young age so that he could practice his arcane talents. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A deep hatred of brigands; and someone believes him a fraud

Ideals: Optimist, Gifted. Flaws: Ugly, Disease. Bonds: Enemies. Occupation: Tanner

Voice: Speaks like tongue is numb

Attributes [hide]

Tim Perry, Male Human Expert 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)6 (-2) 11 (+0)12 (+1)
Skills Intimidation +3, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Aldous Wade, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'0" and is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft brown waves gently in the breeze. His right hand appears badly burned and disfigured. His black hair is smooth and relatively long. This violet eyed northerner is not easily forgotten.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Sold as a small child to a slaver, Aldous was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He is greedy; and he is terrified, and will act out of fear

Flaws: Selfish, Fearful. Bonds: Rich, Mentor. Occupation: Bowyer

Voice: Dutch accent

Attributes [hide]

Aldous Wade, Male Human Monk 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)13 (+1) 13 (+1)11 (+0)
Skills Nature +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Roland Rylan, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His red hair is singed and shortened. His blue eyes peer out from beneath his deerstalker brown hat.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He is the product a well kept family trust fund and as such has never really known need. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To be a Glassblower again; and wants to open a new tavern

Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Job, Mentor. Occupation: Doctor

Voice: Sensual and smooth

Attributes [hide]

Roland Rylan, Male Human Druid 7
Medium (5'10") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 20 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 4 (-3)12 (+1) 9 (-1)13 (+1)
Skills Insight +2, Investigation +4
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Bertram Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy green suit, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. His auburn hair, when down, is lengthy. This gray eyed easterner is not easily forgotten.

Personality: Bertram is depressed about a lot of things. He tends to be a nihilist. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father had invested heavily in several trade routes and wanted him to inherit them. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He loathes his own lifestyle.

Flaws: Depressed, Disease. Bonds: Attractive, Has a crush, Adventurer, Rich. Occupation: Architect

Voice: Aggressive tone

Attributes [hide]

Bertram Birkenhead, Male Human Aristocrat 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)16 (+3) 11 (+0)17 (+3)
Skills Acrobatics +5, Deception +6
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Auran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +6

Possessions: 1000 sp.


Social Check DCs

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