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NPC Generator

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Advanced [show]


Don Tindall, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has styled his golden hair well, parting it to the left. His gray eyes peer out from beneath his small yellow hat.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is obsessed with a lost civilization.

History: Don hails from a village terrorized by giants. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Athletic. Flaws: Selfish. Bonds: Rich, Adventurer, Enemies, Religious. Occupation: Roofer

Voice: Speaks with squeezed throat

Attributes [hide]

Don Tindall, Male Human Paladin 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)13 (+1) 10 (+0)10 (+0)
Skills Investigation +3, Stealth +4
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 15000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Balimaar Budd, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a faded coat and loose pants complete with Stetson hat. His white hair is styled in orderly dreadlocks. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He cannot resist a sob story and will often dote over anyone who has one.

History: His parents moved while he was still in utero so he is the first generation to be born here. Balimaar was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He moves from town to town, unable to find a place to settle.

Motivation: He has a rivalry with the Church that dominates his actions; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Addict, Antagonistic. Bonds: Immigrant, Religious. Occupation: Glassblower

Voice: Deep voice with rolling R's

Attributes [hide]

Balimaar Budd, Male Human Warrior 7
Medium (6'0") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 60 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)19 (+4) 9 (-1)17 (+3)
Skills Arcana +7, Medicine +2
Senses Passive Perception 9
Languages Common, Druidic, Giant, Aquan, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Frederick Lincoln, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is dressed in a clean yellow cloak covering his clean studded leather. He wears his black hair up. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is overprotective of those who hire his services. Frederick enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He served in the navy to pay for his family's outstanding loans. He was an apprentice working in his mother's forge. He has achieved small success as a Body Guard.

Motivation: To find somewhere to settle down; and he is unsatisfied with his job

Flaws: Hedonist, Mundane. Bonds: Guardian, Military, Job. Occupation: Body Guard

Voice: Can't modulate volume

Attributes [hide]

Frederick Lincoln, Male Human Barbarian 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 35 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)14 (+2) 12 (+1)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 11
Languages Common, Ignan, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Rose (60 gp).


Social Check DCs


Richard Tickle, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a well pressed and immaculate suit (or dress) and is in decent physical shape. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He has several tiny topaz earrings on each ear.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: The child of western immigrants he idolized his mother. He dropped out of school before completing his studies. He moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world.

Ideals: Fighting, Logical. Flaws: Emotional. Bonds: Rich, Immigrant. Occupation: Slave Trader

Voice: Creaky witch voice

Attributes [hide]

Richard Tickle, Male Human Fighter 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)14 (+2) 14 (+2)12 (+1)
Skills Medicine +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Auran, Aquan
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 50 pp. 1 Minor magic item.


Social Check DCs


Henry Marleigh, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He keeps his long silver hair kept up in a rat tail. He is baby faced.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is obsessed with his god.

History: He was born a particularly ugly child, much to the horror of his parents. Henry was born on a far northern island where he grew up under the tutelage of his mother, an expert Glassblower. After a long history of fighting, Henry and his spouse have recently divorced.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Flaws: Antagonistic, Ugly. Bonds: In love, Religious, Immigrant. Occupation: Glassblower

Voice: German accent

Attributes [hide]

Henry Marleigh, Male Human Adept 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)13 (+1) 16 (+3)16 (+3)
Skills Investigation +3, Stealth +4
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 400 gp.


Social Check DCs

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