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NPC Generator

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Advanced [show]


Everard Lindsay, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a tan vest and prefers blue and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. His white hair is heavily combed to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is obsessed with finding treasure.

History: He was born on a small isolated farm. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has dedicated himself to building a better village for his children.

Motivation: Money/treasure; and he wants to meet his childhood hero

Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Nature, Rich. Occupation: Bricklayer

Voice: Low rumbling, strings words together

Attributes [hide]

Everard Lindsay, Male Human Fighter 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 53 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)12 (+1) 15 (+2)14 (+2)
Skills Nature +4, Survival +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: Black pearl (700 gp). 1 Minor magic item.


Social Check DCs


Guy Rowley, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his nunchaku with his veritable burlap sack of a shirt. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a clover on it. He has a long red beard with little hanging trinkets. His eyes, though not visible through his cowl, are violet.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in the west to a Laborer, Guy learned a great deal about his mother's area of expertise. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. After a long history of fighting, Guy and his spouse have recently divorced.

Motivation: He is currently in port desperately looking for someone to get him out; and money/treasure

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Job, Rich, Slave. Occupation: Laborer

Voice: Eastern European accent

Attributes [hide]

Guy Rowley, Male Human Paladin 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 52 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)9 (-1) 7 (-2)11 (+0)
Skills Insight +1, Stealth +4
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Henry Chester, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is dressed in a clean white cloak covering his clean studded leather and is in decent physical shape. He wears a feathered hat to hide his balding. His fierce amber eyes like to dwell on things.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Henry fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and revenge

Ideals: Impeccable, Fighting. Flaws: Antagonistic. Bonds: Adventurer, Enemies. Occupation: Laborer

Voice: Uses sign language

Attributes [hide]

Henry Chester, Male Human Sorcerer 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)12 (+1) 7 (-2)10 (+0)
Skills Investigation +3, Nature +3
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 600 gp.


Social Check DCs


Gunter Staurheim, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He is portly but not overly obese. His brown hair is cut short with large spiked bangs in the front. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He would rather hide behind his crafts than deal with other people.

History: Gunter hails from a village terrorized by brigands. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: A deep hatred of brigands; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Opinionated, Artistic. Flaws: Shy. Bonds: Attractive, Enemies. Occupation: Miner

Voice: German accent

Attributes [hide]

Gunter Staurheim, Male Human Bard 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 8 (-1)11 (+0) 14 (+2)12 (+1)
Skills Acrobatics +3, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Just what you see.


Social Check DCs


Robert Tickle, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a grey and green robe with the hood down. He is physically well-built. His hair is cut close to his head. His gray unseeing eyes seem to look past you.

Personality: Robert is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Robert was born in the east. At a young age he loved to build and create. His necromantic abilities were realized during a raid on his village. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Extrovert, Persistence, Gifted. Flaws: Disease. Bonds: Rich. Occupation: Barkeep

Voice: Hard of hearing, loud

Attributes [hide]

Robert Tickle, Male Human Expert 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 10 (+0)8 (-1) 8 (-1)10 (+0)
Skills Investigation +1, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 300 gp.


Social Check DCs

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