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Advanced [show]


Justin Dryden, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in a clean pastel cloak covering his clean studded leather. He has a small bristly mustache and wavy white hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a Mason first and foremost. He believes firmly that knowledge should be universal. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has achieved small success as a Mason.

Motivation: To be a Spy again; and his religion dominates his actions

Ideals: Extrovert. Bonds: Attractive, Job, Religious, Mentor. Occupation: Mason

Voice: Low range voice

Attributes [hide]

Justin Dryden, Male Human Rogue 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 11 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 6 (-2)13 (+1) 10 (+0)17 (+3)
Skills Performance +5, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Everard Enfield, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Layabout. He carries with him a set of clubs on his belt, each one with a topaz on the hilt. His golden hair has been sun bleached extensively. His violet eyes dart from person to person.

Personality: Overbrimming with self-confidence, Everard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Everard took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted from career to career and currently works as a Layabout.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and many dire rats want him driven away

Ideals: Fighting, Impeccable, Gifted. Flaws: Hedonist. Bonds: Job, Enemies. Occupation: Layabout

Voice: Soothing and warm

Attributes [hide]

Everard Enfield, Male Human Ranger 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)14 (+2) 15 (+2)16 (+3)
Skills Insight +5, Intimidation +6
Senses Passive Perception 12
Languages Common, Terran, Gnome
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Conrad Beckwith, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man dresses like a well dressed Fisher does and is in decent physical shape. His hair, while still mostly white, has prominent grey streaks. His eyes are blue.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: When he was but 8 years old his parents immigrated from the east. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Job, Family, Immigrant. Occupation: Fisher

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Conrad Beckwith, Male Human Wizard 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)14 (+2) 16 (+3)15 (+2)
Skills Investigation +5, Performance +5
Senses Passive Perception 13
Languages Common, Aquan, Orc
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: 400 gp.


Social Check DCs


Shane Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and likes to wear ponchos typically of a light white in addition to tight pants. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes are passionate and lively.

Personality: He snorts whenever he laughs or is feeling confident. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He got into the Sellsword business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and someone believes him a fraud

Flaws: Fearful. Bonds: Job, Adventurer, Enemies. Occupation: Sellsword

Voice: Spits and sputters

Attributes [hide]

Shane Staurheim, Male Human Warlock 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)10 (+0) 16 (+3)9 (-1)
Skills Athletics +4, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: Just what you see.


Social Check DCs


Raymond Atherton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing colorful clothing, dressed as a Carter. He has dyed his greying golden hair a little too much giving a sharp golden color. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: This man loves painting and to teach people painting more than just about anything. He is obsessed with finding treasure.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by orcs. Raymond was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: To reunite with his old friends; and he uses money and sex appeal to get what he needs

Ideals: Artistic. Bonds: Attractive, Adventurer, Religious, Enemies, Rich. Occupation: Carter

Voice: Jamaican accent

Attributes [hide]

Raymond Atherton, Male Human Fighter 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 47 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)10 (+0) 11 (+0)18 (+4)
Skills History +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp. Sardonyx (80 gp). Rose (80 gp). Smoky quartz (80 gp). 1 Minor magic item.


Social Check DCs

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