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NPC Generator

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Geoffrey Compton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He tends to wear a large white jacket. He sports a long blonde beard, and similarly colored long hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is obsessed with his god.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He has worked as a Interpreter like his father before him.

Motivation: Money/treasure; and marry his brother to traveling adventurers

Ideals: Athletic, Artistic. Bonds: Religious, Rich, Job, Family. Occupation: Interpreter

Voice: Prounounces S like Z

Attributes [hide]

Geoffrey Compton, Male Human Expert 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 4 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 6 (-2)10 (+0) 10 (+0)17 (+3)
Skills Performance +5, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 8000 cp.


Social Check DCs


Anthony Atterton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he typically wears brown cloth garments or leather armor. He keeps his auburn hair in a flapper bob. His ears are large.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a small toy that he constantly fidgets with.

History: He is the product a well kept family trust fund and as such has never really known need. A gifted student he started as a Actor, but he got bored and became a Guard. He now mingles about in high society.

Motivation: Sabotage a competitor; and further expansion of business

Flaws: Ugly, Greedy, Addict. Bonds: Rich, Job. Occupation: Guard

Voice: Pronounces O like U

Attributes [hide]

Anthony Atterton, Male Human Bard 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)13 (+1) 11 (+0)16 (+3)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 300 gp. Bloodstone (40 gp). Onyx (40 gp). Red-brown spinel (60 gp).


Social Check DCs


Hugh Brandon, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear fine silks, though has several suits of combat armor for his hunting needs and is in decent physical shape. His hair is cut close to his head. His ears are large.

Personality: He has a massive crush on the younger sibling of the Cartwright who has hired him part-time. He is obsessed with finding treasure.

History: He was born blind and as such lacked many opportunities for work. His parents enrolled him in a Expert school at a young age so that he could practice his arcane talents. He now mingles about in high society.

Motivation: He desires power and/or immortality; and to settle down with his crush

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Rich, Has a crush, Adventurer. Occupation: Cartwright

Voice: Farmer accent

Attributes [hide]

Hugh Brandon, Male Human Expert 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)7 (-2) 13 (+1)8 (-1)
Skills Perception +3, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2200 sp. 1 Masterwork studded leather.


Social Check DCs


Hunter Altham, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He typically wears brown cloth garments or leather armor. His hair is white, silky, and of moderate length. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Hunter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: The child of a Barrister, who enjoyed hunting, Hunter was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.

Ideals: Extrovert. Bonds: Attractive, Enemies, Nature. Occupation: Sage

Voice: Posh accent

Attributes [hide]

Hunter Altham, Male Human Ranger 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)12 (+1) 13 (+1)16 (+3)
Skills Sleight of Hand +5, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 8000 cp.


Social Check DCs


Geoffrey Barclay, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'7" and wears tattered old clothes. His left leg appears badly burned and disfigured. His hair is blonde and curly. His violet eyes dart from person to person.

Personality: He is a Map Maker first and foremost. He believes firmly that knowledge should be universal. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born on a small isolated farm. He worked as a nervous Map Maker and found it very stressful. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Hunter again; and balancing his hectic life and new map maker responsibilities is difficult

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Nature. Occupation: Map Maker

Voice: Dark and ominous

Attributes [hide]

Geoffrey Barclay, Male Human Wizard 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)11 (+0) 15 (+2)11 (+0)
Skills Medicine +4, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1900 sp.


Social Check DCs

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