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Advanced [show]


Charles Dalton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His auburn hair is lengthy and is close to two feet long. His fierce hazel eyes like to dwell on things.

Personality: This man loves painting and to teach people painting more than just about anything. He also has developed a complete distrust of the Animal Trainer profession.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He has had some formal painting training, and achieved minor success. He has worked as a Scribe like his mother before him.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Entrepeneur, Artistic. Flaws: Disease, Insomniac. Bonds: Job. Occupation: Scribe

Voice: Switch between two voices

Attributes [hide]

Charles Dalton, Male Human Sorcerer 7
Medium (5'6") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 37 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)17 (+3) 16 (+3)18 (+4)
Skills History +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Celestial, Dwarven, Halfling
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466640000

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Richard Cooper, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His silver hair is styled in orderly dreadlocks. This gray eyed westerner is not easily forgotten.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Marry his sister to traveling adventurers; and to reunite with his absent father

Ideals: Entrepeneur. Flaws: Mundane, Disease. Bonds: Attractive, Family. Occupation: Layabout

Voice: Can't modulate volume

Attributes [hide]

Richard Cooper, Male Human Warlock 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)15 (+2) 11 (+0)17 (+3)
Skills Investigation +4, Persuasion +5
Senses Passive Perception 10
Languages Common, Undercommon, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Anthony Lester, Male Human [Permalink]

Personal [hide]

Description: A 5'5" northern man, he prefers to wear yellow pants and tee shirts. His red hair is long and unkept. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mayor work with an outfit from a few towns over. Mayor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Mercenary, but doesn't like to broadcast it.

Motivation: To be a Mercenary again.

Flaws: Ugly, Disease. Bonds: Job, Religious, Rich. Occupation: Mayor

Voice: Dutch accent

Attributes [hide]

Anthony Lester, Male Human Druid 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)14 (+2) 15 (+2)12 (+1)
Skills Deception +3, Investigation +4
Senses Passive Perception 12
Languages Common, Abyssal, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 200 gp.


Social Check DCs


Aldous Churchill, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. His black hair is smooth and relatively long. His brown eyes dart from person to person to random spaces in the air.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Aldous is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Aldous hails from a village terrorized by orcs. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. By chance he met his sister recently and the two have been together since.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against orcs

Ideals: Athletic. Flaws: Ugly. Bonds: Family, Enemies, Military. Occupation: Mayor

Voice: Sensual and smooth

Attributes [hide]

Aldous Churchill, Male Human Fighter 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)14 (+2) 8 (-1)14 (+2)
Skills History +4, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp. Silver pearl (60 gp). Jet (60 gp). Eye agate (8 gp). White pearl (60 gp).


Social Check DCs


Guy Garfield, Male Human [Permalink]

Personal [hide]

Description: This malnourished man typically wears a sleeveless long coat of deep grey leather and dull pastel iron scale mail. His hair is blonde and curly. He is baby faced.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has all his life been fascinated with painting.

History: Born to a Weaver, his mother struggled to pay the bills. He worked as a nervous Ploughman and found it very stressful. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Further expansion of business; and to be a weaver again

Ideals: Artistic. Flaws: Shy, Disease. Bonds: Poor, Job. Occupation: Ploughman

Voice: Switch between two voices

Attributes [hide]

Guy Garfield, Male Human Warrior 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)13 (+1) 11 (+0)6 (-2)
Skills Nature +3, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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