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NPC Generator

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Advanced [show]


Charles Gresham, Male Human [Permalink]

Personal [hide]

Description: This northern man wears suspenders and tan workpants. His shirt is white, and he wears a heavy tan leather apron most of the time. His clothes are grease stained in places. His hair is brown and curly. His eyes are a pleasant hazel.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is obsessed with finding treasure.

History: His mother raised him in a mountain cabin. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He loathes his own lifestyle; and a need for knowledge about a nearby landmark

Flaws: Depressed. Bonds: Poor, Immigrant, Adventurer, Nature. Occupation: Servant

Voice: Scratchy, weak

Attributes [hide]

Charles Gresham, Male Human Wizard 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)13 (+1) 12 (+1)9 (-1)
Skills Deception +2, Perception +4
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124332

Possessions: 3000 sp. Black opal (1200 gp). Fiery yellow corundum (1200 gp). Deep green spinel (160 gp). Star rose quartz (60 gp).


Social Check DCs


Raymond Pickering, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'1" and is wearing the road beaten gear of a warrior. His hair is greying and his face has many wrinkles. This green eyed easterner is not easily forgotten.

Personality: Overbrimming with self-confidence, Raymond isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Further he is a bit of a stoner and is frequently out of it.

History: He was born a particularly ugly child, much to the horror of his parents. He struck it rich when he found rare goods in large quantities. He's since become an addict/alcoholic.

Motivation: To clean up the streets; and he is greedy

Ideals: Fighting, Impeccable. Flaws: Addict, Ugly. Bonds: Rich, Guardian. Occupation: Shepherd

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Raymond Pickering, Male Human Adept 7
Medium (5'1") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)12 (+1) 17 (+3)8 (-1)
Skills History +4, Intimidation +2
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 1 Minor magic item.


Social Check DCs


Hunter Clayton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears clothing that is held on in multiple layers but all of it is in poor condition. His silver hair is cut jaggedly and amateurishly. His eyes are brown and beady.

Personality: Confrontational and typically high on some drug or another. He is able to make almost anything out of random pieces of junk.

History: He was born in a small desert village. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Expand his business; and someone believes him a fraud

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Poor, Nature. Occupation: Hunter

Voice: Spits words with contempt

Attributes [hide]

Hunter Clayton, Male Human Sorcerer 7
Medium (5'0") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 39 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)13 (+1) 11 (+0)10 (+0)
Skills Medicine +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Clerebold Fawcett, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he typically wears a sleeveless long coat of deep black leather and dull yellow iron scale mail. His hair is short and chestnut. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has all his life been fascinated with dancing.

History: Clerebold lived on a farm with his father, near the main road leading to a nearby town. He has had some formal dancing training, and achieved minor success. He has never given up on his dancing dream.

Motivation: He would like to get married and retire; and his spouse's relatives view him with great suspicion

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Family, Has a crush. Occupation: Laborer

Voice: Low rumbling, strings words together

Attributes [hide]

Clerebold Fawcett, Male Human Wizard 10
Medium (5'1") Human, Neutral Good (CR 10)
Armor Class 11
Hit Points 28 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)14 (+2) 14 (+2)17 (+3)
Skills Acrobatics +5, Religion +6
Senses Passive Perception 12
Languages Common, Aquan, Gnome
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444433

Possessions: 2300 gp. Silver pearl (100 gp). Onyx (80 gp). Carnelian (80 gp). Zircon (80 gp). Freshwater pearl (13 gp). Golden pearl (100 gp). Golden yellow topaz (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Don Staurheim, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears bulky red painted plate armor, and a wedding ring on his right hand. With a patchy white beard and wild white hair. He has violet eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: When he was but 5 years old his parents immigrated from the west. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He moves from town to town, unable to find a place to settle.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Artistic. Bonds: In love, Family, Immigrant, Enemies. Occupation: Engraver

Voice: Tuts and clicks tongue

Attributes [hide]

Don Staurheim, Male Human Adept 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)16 (+3) 14 (+2)15 (+2)
Skills Insight +4, Performance +4
Senses Passive Perception 12
Languages Common, Druidic, Ignan, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 300 gp. Chrysoberyl (80 gp). Amber (80 gp). Deep blue spinel (400 gp).


Social Check DCs

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