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NPC Generator

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Advanced [show]


Aldous Cason, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses in collared shirts and wears a proper scarf over his head. His moppish blonde hair is in a traditional bowl cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: Confrontational and typically high on some drug or another. He does not believe in violence as a means to an end. He is a dedicated Locksmith but believes his peers are too gung-ho.

History: He was raised in a island tribe. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.

Motivation: To pay off his debts; and to unite with his sister

Ideals: Pacifist. Flaws: Addict. Bonds: Nature, Family, Debt. Occupation: Locksmith

Voice: Speaks with a cold

Attributes [hide]

Aldous Cason, Male Human Warlock 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 8 (-1)6 (-2) 17 (+3)14 (+2)
Skills Insight +5, Stealth +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 41000 sp.


Social Check DCs


Gerald Cromwell, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is generally well dressed albeit a few years behind the times. He has styled his auburn hair well, parting it to the right. His blue eyes dart from person to person to random spaces in the air.

Personality: He has always had a great fascination with Human culture. He does not trust anyone and sleeps with one eye open.

History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. He hasn't been sleeping well lately.

Motivation: Human compassion; and a strong sense of loyalty to human people

Flaws: Racist, Insomniac. Bonds: Attractive, Poor, Nature. Occupation: Detective

Voice: Sensual and smooth

Attributes [hide]

Gerald Cromwell, Male Human Rogue 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 15 (+2)16 (+3) 13 (+1)18 (+4)
Skills Intimidation +6, Stealth +4
Senses Passive Perception 11
Languages Common, Terran, Halfling, Infernal
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 200 gp. Freshwater pearl (8 gp). Lapis lazuli (8 gp). Rhodochrosite (8 gp). Pink pearl (40 gp).


Social Check DCs


Patrick Quinton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He receives visions of the future at random moments

History: He was born into a rich family. After coming to the age of reason, Patrick took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is untrained/undisciplined, which makes him dangerous.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Fighting, Joker, Gifted. Flaws: Insane. Bonds: Rich. Occupation: Glassblower

Voice: Switch between two voices

Attributes [hide]

Patrick Quinton, Male Human Wizard 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 12 (+1)10 (+0) 14 (+2)9 (-1)
Skills Medicine +4, Sleight of Hand +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp. Cloth of gold vestments (170 gp). Old masterpiece painting (600 gp). Old masterpiece painting (600 gp).


Social Check DCs


Shane Thorpe, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy black suit. He is physically well-built. His silver hair is cut jaggedly and amateurishly. He is baby faced.

Personality: Overbrimming with self-confidence, Shane isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is a great chef.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was granted arcane powers by his dying sister.

Motivation: To end his boredom; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted, Entrepeneur. Flaws: Mundane. Bonds: Attractive, Poor. Occupation: Miner

Voice: Rhymes sentences (sorry)

Attributes [hide]

Shane Thorpe, Male Human Druid 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)10 (+0) 16 (+3)11 (+0)
Skills Acrobatics +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 200 gp.


Social Check DCs


Wymar Deighton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a worn and beaten armor. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His face is scarred and worn.

Personality: He is very quiet and rarely speaks above a whisper. He is an amazing painter.

History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Wymar has worked very hard to control his curse. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and human compassion

Ideals: Fighting, Gifted. Flaws: Ugly, Shy, Disease. Occupation: Ruler

Voice: Tuts and clicks tongue

Attributes [hide]

Wymar Deighton, Male Human Commoner 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)8 (-1) 17 (+3)15 (+2)
Skills Insight +5, Stealth +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 6000 sp.


Social Check DCs

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