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NPC Generator

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Roger Burton, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears black leather gloves, a black jacket, and tight pants. His whole body is exceptionally muscular. He has brown hair. This blue eyed easterner is not easily forgotten.

Personality: He is extraordinarily eccentric. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He moves from town to town, unable to find a place to settle.

Motivation: He is greedy; and money/treasure

Flaws: Insane, Impulsive, Disease. Bonds: Immigrant, Rich. Occupation: Layabout

Voice: Australian accent

Attributes [hide]

Roger Burton, Male Human Cleric 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)11 (+0) 13 (+1)9 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 100 gp.


Social Check DCs


Wymar Brandon, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears loose pants and a collared shirt complete with sweater beneath his coat. His long black hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He feeds upon the attention of others.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He left for the north, certain he would find work there.

Motivation: To clean up the streets; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Poor, Attractive, Nature, Immigrant. Occupation: Interpreter

Voice: Scratchy, weak

Attributes [hide]

Wymar Brandon, Male Human Wizard 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 33 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)10 (+0) 13 (+1)11 (+0)
Skills History +3, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 500 gp. Black star sapphire (500 gp). Chrysoberyl (100 gp). Aquamarine (900 gp). Violet garnet (900 gp).


Social Check DCs


Balimaar Gyula, Male Human [Permalink]

Personal [hide]

Description: This northern man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His clothes are grease stained in places. His golden hair is lengthy. He wears crescent spectacles with a black brim.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Balimaar was born with his mother's beautiful face. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He left for the north, certain he would find work there.

Motivation: His religion dominates his actions.

Ideals: Athletic. Bonds: Poor, Immigrant, Religious, Attractive. Occupation: Spy

Voice: Ums and uhs a lot

Attributes [hide]

Balimaar Gyula, Male Human Monk 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)10 (+0) 14 (+2)9 (-1)
Skills Religion +2, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 18000 sp. 1 Minor magic item.


Social Check DCs


Gerald Breeden, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He is physically well-built. His auburn hair is smooth and relatively long. His violet unseeing eyes seem to look past you.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He always tries to repair and not replace. It was this mentality that drove him into the Barrister business.

History: His father raised him in a mountain cabin. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Persistence. Flaws: Disease, Antagonistic, Fearful. Bonds: Nature. Occupation: Barrister

Voice: Indian accent

Attributes [hide]

Gerald Breeden, Male Human Barbarian 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 20 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)15 (+2) 14 (+2)10 (+0)
Skills History +4, Stealth +3
Senses Passive Perception 12
Languages Common, Draconic, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Kyle Digby, Male Human [Permalink]

Personal [hide]

Description: 6'4" and muscular, this eastern man is well dressed, constantly wearing a grey suit, red shirt, and brown tie. He has a long blonde beard with little hanging trinkets. He wears a mask on his face.

Personality: Stoic and calm, he prefers to meditate than take action. He does not believe in violence as a means to an end. He is a dedicated Bellfounder but believes his peers are too gung-ho.

History: Kyle hails from a village terrorized by dire rats. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He wants revenge against dire rats.

Ideals: Athletic, Disciplined, Pacifist. Bonds: Enemies, Rich. Occupation: Bellfounder

Voice: Speaks fast with a slight lisp

Attributes [hide]

Kyle Digby, Male Human Paladin 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)7 (-2) 16 (+3)17 (+3)
Skills Acrobatics +3, Animal Handling +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs

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