Trym Reed, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a simple white robe with tan stripes complete with hood. His moppish silver hair is in a traditional bowl cut. He wears crescent spectacles with a black brim.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a minor phobia of water and hates getting wet.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Trym was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Trym's father didn't care for him much, and the feeling was mutual. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.
Motivation: He is wracked by social anxiety; and money/treasure
Flaws: Antagonistic, Fearful. Bonds: Adventurer, Rich. Occupation: Merchant
Voice: Sounds elderly
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 13 (+1) | 11 (+0) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp.
Gunter Hampton, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He likes to wear blue tank tops with white pants. His hair, while still mostly red, has prominent grey streaks. His brown eyes are passionate and lively.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is lazy and tries to find solutions quickly.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Navigator arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Retire the richest man in the south; and money/treasure
Ideals: Justice, Entrepeneur. Flaws: Shy, Lazy. Bonds: Rich. Occupation: Navigator
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: Just what you see.
Anselm Darby, Male Human [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep white leather and dull yellow iron scale mail. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his long chestnut hair kept up in a rat tail. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He pushes his goals aggressively. He is also a coward if confronted.
History: He got into the Interpreter business at a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He ran away from his former home and has been making his living as a Interpreter for the past few years.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Antagonistic, Fearful. Bonds: Attractive, Job, Religious. Occupation: Interpreter
Voice: Farmer accent
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 29 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 10 (+0) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Trey Anderton, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears skinny pants and wears a green and brown robe with the hood down. His hair is blonde and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: While he acts the brute, he is far gentler than he would appear. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born the only child of a wealthy merchant. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.
Motivation: He's looking for his big break; and to reunite with his old friends
Ideals: Fighting, Entrepeneur. Flaws: Ugly, Insane. Bonds: Adventurer. Occupation: Actor
Voice: Posh accent
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 15 (+2) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. 1 Everburning torch.
Roger Branson, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears baggy brown pantaloons and a tan scarf. He wears his blonde hair up. His thin eyebrows rest above his beady green eyes.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Roger was born on a far northern desert where he grew up under the tutelage of his mother, an expert Servant. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To prove his worth to the world; and human compassion
Flaws: Ugly, Racist, Impulsive, Disease. Bonds: Immigrant. Occupation: Servant
Voice: Spits words with contempt
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
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