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Advanced [show]


Roland Payton, Male Human [Permalink]

Personal [hide]

Description: This man is well dressed, constantly wearing a blue suit, violet shirt, and tan tie, and sports empty pouches on his belt. His silver hair is greying along the sides and has receded to reveal a widow's peak. His fair skin shows little sign of his aristocratic breeding.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Shipwright mother left him crippled. He hasn't been sleeping well lately.

Motivation: Nothing but the best is good enough for him.

Ideals: Joker, Impeccable. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Bookbinder

Voice: Spits and sputters

Attributes [hide]

Roland Payton, Male Human Warlock 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 9 (-1)11 (+0) 8 (-1)12 (+1)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 50 pp.


Social Check DCs


Heward Trowbridge, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Architect. His hair is black and curly. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He pushes his goals aggressively. He is also a coward if confronted.

History: He got into the Architect business at a young age. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has drifted from career to career and currently works as a Architect.

Motivation: He is terrified, and will act out of fear.

Flaws: Addict, Ugly, Insane, Fearful. Bonds: Job. Occupation: Architect

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Heward Trowbridge, Male Human Warlock 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)11 (+0) 13 (+1)10 (+0)
Skills Medicine +3, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 18000 sp. 1 Half-Plate. 1 Masterwork Heavy steel shield. 1 Banded mail.


Social Check DCs


Manfred Clare, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and he perpetually has his glaive ready. He has done his best to style his auburn hair to look like a famous performer. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Confrontational and typically high on some drug or another. He is obsessed with his god.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Manfred fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his old friends.

Ideals: Fighting, Artistic. Flaws: Addict. Bonds: Religious, Adventurer. Occupation: Fletcher

Voice: Old Prospector

Attributes [hide]

Manfred Clare, Male Human Druid 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)12 (+1) 12 (+1)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 15000 cp.


Social Check DCs


Thomas Upton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear brown clothing when he does not wear armor. He has wavy white hair. He wears a mask on his face.

Personality: While he acts the brute, he is far gentler than he would appear. He is a great chef.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He made a point of taking high paying jobs and getting most of it up front. Due to his spouse's obsession with being a Spice Merchant they were divorced and he won custody of their daughter. He worked as a Guard, and he later adopted a second daughter.

Motivation: To unite with his brother.

Ideals: Fighting, Gifted. Bonds: Immigrant, Adventurer, Family. Occupation: Guard

Voice: Gruff and masculine

Attributes [hide]

Thomas Upton, Male Human Aristocrat 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)12 (+1) 12 (+1)16 (+3)
Skills Investigation +3, Perception +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 800 sp.


Social Check DCs


Trym Milton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears a wide-brimmed hat to cover his moderate length red hair. He wears a mask on his face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: The child of eastern immigrants he idolized his father. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Immigrant, Rich. Occupation: Mason

Voice: American accent

Attributes [hide]

Trym Milton, Male Human Expert 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)16 (+3) 12 (+1)10 (+0)
Skills History +5, Nature +5
Senses Passive Perception 11
Languages Common, Halfling, Terran, Gnome
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1100 sp. 1 Masterwork Common Melee.


Social Check DCs

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