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Advanced [show]


Guy Brandon, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears light armors faded through time and improper care. His silver hair is still thick. He wears an eyepatch.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in the north. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He moves from town to town, unable to find a place to settle.

Motivation: To prove his worth to the world; and to protect his home

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Immigrant. Occupation: Servant

Voice: Soft and melodious

Attributes [hide]

Guy Brandon, Male Human Wizard 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)14 (+2) 11 (+0)11 (+0)
Skills Acrobatics +2, Arcana +5
Senses Passive Perception 10
Languages Common, Undercommon, Goblin
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 10000 cp. Banded agate (12 gp). Obsidian (12 gp).


Social Check DCs


Reynard Denholm, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of aquamarine and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His golden hair is slicked back into a classic pompadour. His eyes are a pleasant amber.

Personality: He hates Humans with a passion. As such he is filled with self loathing. Around other people he will do his best to conceal his emotions and appear jolly.

History: Reynard was born in the north. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Persistence. Flaws: Racist, Shy. Bonds: Rich, Attractive. Occupation: Courier

Voice: Spanish accent

Attributes [hide]

Reynard Denholm, Male Human Commoner 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 36 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)14 (+2) 14 (+2)13 (+1)
Skills Medicine +5, Performance +4
Senses Passive Perception 12
Languages Common, Giant, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Anselm Gracey, Male Human [Permalink]

Personal [hide]

Description: This man wears silk and lounges about seductively. He is muscular with a powerful set of arms. His moppish red hair is in a traditional bowl cut. His violet eyes are slightly larger than normal.

Personality: He is mildly Human supremacist, though he does not identify as such. He plays an instrument quite well.

History: The child of a Slave Trader, who enjoyed hunting, Anselm was taken on many hunting expeditions. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: A strong sense of loyalty to Human people.

Ideals: Artistic, Entrepeneur. Flaws: Racist. Bonds: Attractive, Nature. Occupation: Mason

Voice: Raspy

Attributes [hide]

Anselm Gracey, Male Human Monk 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)11 (+0) 11 (+0)8 (-1)
Skills Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. Amber (140 gp). Star rose quartz (80 gp).


Social Check DCs


Thomas Eastoft, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He is constantly adorned with expensive silk clothing, often dyed in bright white and black, and wears rings and necklaces with large, colorful gems. His auburn hair is long and unkept. His brown eyes have a joyful gleam in them most of the time.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Thomas is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Thomas lived on a farm with his father, near the main road leading to a nearby town. He married young, but lost his spouse to giants. Days after completing his studies, news broke out that his hometown was attacked by giants. Thomas was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: Doesn't want to be a Sellsword and was forced into it by his family.

Ideals: Justice. Flaws: Ugly, Depressed. Bonds: Rich, Family, Enemies. Occupation: Sellsword

Voice: Voice breaks

Attributes [hide]

Thomas Eastoft, Male Human Monk 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)15 (+2) 17 (+3)15 (+2)
Skills Medicine +5, Nature +4
Senses Passive Perception 13
Languages Common, Auran, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Chrysoprase (50 gp). Deep blue spinel (200 gp). Malachite (13 gp).


Social Check DCs


Peter Digby, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is well dressed, constantly wearing a yellow suit, white shirt, and brown tie. His red hair is heavily combed to the right. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He enjoys reading and quiet.

History: He was born in the west. A few years later when the south was not economically sound they moved to his current location. He ran away from his former home and has been making his living as a Bounty Hunter for the past few years.

Motivation: To get a good night's sleep; and he'd like to take his coworkers down a peg

Ideals: Impeccable, Logical. Flaws: Insomniac. Bonds: Immigrant, Job. Occupation: Bounty Hunter

Voice: Cold and demanding tone

Attributes [hide]

Peter Digby, Male Human Cleric 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)8 (-1) 15 (+2)12 (+1)
Skills Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: Malachite (15 gp). Fire opal (1600 gp). 1 Minor magic item.


Social Check DCs

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