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NPC Generator

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Advanced [show]


Bertram Mori, Male Human [Permalink]

Personal [hide]

Description: This man wears rags and sports a simple walking cane, and sports empty pouches on his belt. With a patchy auburn beard and wild auburn hair. He has a tattooed face.

Personality: A skeptical and narcissistic man, Bertram's first love is himself. His second love is also himself. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His parents moved while he was still in utero so he is the first generation to be born here. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is currently in port desperately looking for someone to get him out; and he wants nothing more than to rejoin the army

Ideals: Impeccable. Flaws: Secretive. Bonds: Poor, Immigrant, Military, Slave. Occupation: Glassblower

Voice: Smooth and feminine

Attributes [hide]

Bertram Mori, Male Human Rogue 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 42 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)11 (+0) 16 (+3)13 (+1)
Skills Arcana +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1000 gp.


Social Check DCs


Clerebold Winterbourne, Male Human [Permalink]

Personal [hide]

Description: 5'2" and muscular, this eastern man has the majority of his body covered in plate. He has a very tight haircut. His otherwise smooth face is marked with small tiny scars.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a font of random trivia from the lore and stories he has discovered

History: Born in a small village he learned the ways of the warrior from his father. He dropped out of school before completing his studies. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Clerebold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world; and wants to work out more often

Ideals: Athletic, Passionate, Logical, Fighting. Occupation: Layabout

Voice: Italian accent

Attributes [hide]

Clerebold Winterbourne, Male Human Aristocrat 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 7
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)4 (-3) 12 (+1)17 (+3) 6 (-2)12 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 8
Languages Common, Halfling, Dwarven, Auran
Attacks Melee +6 / 2d4+3, Ranged +0 / 2d4-3, Grapple +3

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Stratford, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is generally shirtless and showing off his tattooed chest. His brown hair is cut short. His eyes are green.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying brother.

Motivation: Human compassion; and wants to work out more often

Ideals: Athletic, Artistic, Gifted. Flaws: Disease, Racist. Bonds: Adventurer. Occupation: Scribe

Voice: High pitched, excited

Attributes [hide]

Gerard Stratford, Male Human Wizard 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)12 (+1) 8 (-1)10 (+0)
Skills Athletics +3, Persuasion +2
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 22000 sp. 1 Minor magic item.


Social Check DCs


Thomas Marston, Male Human [Permalink]

Personal [hide]

Description: A 6'5" southern man, he typically wears a sleeveless long coat of deep red leather and dull white iron scale mail. His small hat is riddled with cuts and holes. He wears an eyepatch.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. As long as the job gets done he does not care how it got done.

History: He got into the Crown-heir business at a young age. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has drifted from career to career and currently works as a Crown-heir.

Motivation: His spouse's relatives view him with great suspicion; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Professionalism. Flaws: Ugly. Bonds: Job, Family. Occupation: Crown-heir

Voice: Slurs words

Attributes [hide]

Thomas Marston, Male Human Wizard 8
Medium (6'5") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 38 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)16 (+3) 15 (+2)14 (+2)
Skills Nature +6, Persuasion +5
Senses Passive Perception 12
Languages Common, Gnoll, Draconic, Aquan
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144433200

Possessions: 140 pp.


Social Check DCs


Arnold Harley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing colorful clothing, dressed as a Sage. His hair is short and white. This gray eyed westerner is not easily forgotten.

Personality: Prone to second guessing himself, he comes off as nervous. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born blind and as such lacked many opportunities for work. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend.

Ideals: Athletic. Flaws: Shy, Insane, Disease. Bonds: Adventurer, Religious. Occupation: Sage

Voice: Speaks through clenched teeth

Attributes [hide]

Arnold Harley, Male Human Expert 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 29 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)10 (+0) 12 (+1)14 (+2)
Skills Acrobatics +5, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +4

Possessions: 100 gp. Blue quartz (16 gp). Alexandrite (1500 gp). Star ruby (900 gp).


Social Check DCs

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