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NPC Generator

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Advanced [show]


Adam Clifford, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear green pants and tee shirts. He has a slight overbite and is overall scrawny. His silver hair is smooth and relatively long. His eyes are green and beady.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a Bather, his father struggled to pay the bills. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Bather they were divorced and he won custody of their son. He worked as a Painter, and he later adopted a second son.

Motivation: Wants to raise his children well.

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Poor, Family. Occupation: Painter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Adam Clifford, Male Human Warlock 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 9 (-1)11 (+0) 16 (+3)9 (-1)
Skills Acrobatics +3, Deception +1
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 400 gp. Sardonyx (30 gp). Azurite (6 gp). Emerald (800 gp).


Social Check DCs


Gerald Bradly, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a custom-built plate barding that's adorned with green lining and desert motifs. With bright black hair and a scraggly beard. His brown eyes peer out from beneath his small green hat.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a great chef.

History: He was born at the edge of vast desert. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To be a Soapmaker again; and balancing his hectic life and new roofer responsibilities is difficult

Ideals: Athletic, Gifted. Flaws: Secretive. Bonds: Job, Nature. Occupation: Roofer

Voice: Speaks with a cold

Attributes [hide]

Gerald Bradly, Male Human Expert 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 39 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)15 (+2) 12 (+1)14 (+2)
Skills Insight +4, Stealth +4
Senses Passive Perception 11
Languages Common, Ignan, Gnome
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugh Cornish, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he typically wears grey cloth garments or leather armor. He has red hair. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is fixated on the number 93. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Energy wise he seems alert and responsive.

History: The child of a Sailor, who enjoyed hunting, Hugh was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and wants to open a new tavern

Ideals: Professionalism. Flaws: Insane. Bonds: Attractive, Nature, Immigrant. Occupation: Dilettante

Voice: Can't modulate volume

Attributes [hide]

Hugh Cornish, Male Human Warlock 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)11 (+0) 9 (-1)12 (+1)
Skills Intimidation +3, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 18000 cp.


Social Check DCs


Simon Everly, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears light armors faded through time and improper care. He wears his hair in dreadlocks. He has a tattooed face.

Personality: He speaks before he thinks and is too direct. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Simon has worked very hard to control his curse. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero.

Flaws: Impulsive, Disease. Bonds: Adventurer, Enemies. Occupation: Spy

Voice: High pitched and raspy

Attributes [hide]

Simon Everly, Male Human Warrior 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)9 (-1) 10 (+0)12 (+1)
Skills Acrobatics +7, Athletics +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: Jade (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Brixton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft red waves gently in the breeze. He has wavy silver hair. His violet eyes peer out from beneath his deerstalker white hat.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not trust anyone and sleeps with one eye open.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Guy fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To get a good night's sleep.

Ideals: Gifted, Fighting. Flaws: Insomniac. Bonds: Rich, Slave. Occupation: Bather

Voice: Breathy voice

Attributes [hide]

Guy Brixton, Male Human Paladin 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)8 (-1) 10 (+0)10 (+0)
Skills Investigation +1, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Just what you see.


Social Check DCs

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