Ernest Mitchell, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he typically wears pastel cloth garments or leather armor. He has shaved his head bald. He is very pretty but has cold, dead eyes.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. A true patriot, Ernest would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Ernest was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. His father was a soldier and died while he was still young. Ernest was left his father's suit of armor and trained in its use and care. He is searching for what he claims is his rightful reward.
Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero
Bonds: Attractive, Military, Poor, Adventurer. Occupation: Mercenary
Voice: Russian accent
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 60 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +3
Possessions: 200 gp. Solid gold idol (300 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rolf Langdon, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is dressed in an above average manner. His hair is short and silver. His eyes are brown.
Personality: He has always had a great fascination with Human culture. He is afraid of women and trembles around them
History: He was born in the west, but his parents moved at a very young age to the south. His father took him hunting and taught him how to get in the mind of other creatures. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A strong sense of loyalty to Human people.
Flaws: Racist, Shy. Bonds: Attractive, Immigrant, Nature. Occupation: Sage
Voice: Spanish accent
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 14 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Aquan, Ignan, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 6000 sp. 1 Minor magic item.
Robert Graeme, Male Human [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He has a moderate pudge and is not very fit. His hair is always cut to a buzz. His gray eyes lackadaisically let the world flow into them.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He believes the world needs to unite to get rid of drow once and for all.
History: He is the product a well kept family trust fund and as such has never really known need. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Days after completing his studies, news broke out that his hometown was attacked by drow. Robert was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure
Ideals: Fighting. Bonds: Attractive, Enemies, Rich, Military. Occupation: Guard
Voice: Hollow voice
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 21 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 8 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 70 pp. Silver comb with moonstones (200 gp).
Adam Graeme, Male Human [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents, and he perpetually has his mace ready. His hair is chestnut and curly. His half smiles and brown eyes are beguiling and draw you in.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is harsh and unforgiving.
History: Adam was raised in a hard working conservative environment. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To unite with his sister.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Job, Family. Occupation: Navigator
Voice: Shortens vowels
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 23 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 10 (+0) | 11 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 100 gp.
Richard Deighton, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a robe, a symbol of death around his neck, and a shield on his belt, and is pretty ugly. He has wavy auburn hair. He has several tiny amber earrings on each ear.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. When he's not drinking or sleeping the drinks off, he's doing music.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bounty Hunter arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Richard fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Optimist, Artistic. Flaws: Ugly. Bonds: Rich. Occupation: Bounty Hunter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 26 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 7 (-2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 500 gp.
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Their contribution stands as a beacon of hope for all adventurers!
