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Advanced [show]


Gerard Walcott, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a white vest and prefers brown and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his silver hair up in a very large beehive style do. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: The child of northern immigrants he idolized his mother. His mother was a soldier and died while he was still young. Gerard was left his mother's suit of armor and trained in its use and care. Since then, he has sought to make the best of life.

Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved

Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Military. Occupation: Barber

Voice: Sighs a lot, exhausted

Attributes [hide]

Gerard Walcott, Male Human Bard 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)11 (+0) 17 (+3)15 (+2)
Skills Animal Handling +5, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 100 gp. Golden pearl (130 gp).


Social Check DCs


Diggory Sheldon, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His hair is greying and his face has many wrinkles. He has a dull look in his brown eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He is a big fan of imagination and believes people should spend more time reading and writing.

History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Days after completing his studies, news broke out that his hometown was attacked by drow. Diggory was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: To pay off his debts; and several ex partners dislike his way of doing things and want revenge

Ideals: Logical. Flaws: Shy. Bonds: Mentor, Enemies, Debt. Occupation: Herbalist

Voice: Speaks with squeezed throat

Attributes [hide]

Diggory Sheldon, Male Human Barbarian 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 59 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)10 (+0) 13 (+1)11 (+0)
Skills Athletics +5, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 700 gp. Golden circlet with four aquamarines (1000 gp). Black velvet mask with numerous citrines (170 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp).


Social Check DCs


Roger Gresham, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears violet painted combat armor at almost all times. With bright brown hair and a scraggly beard. His gray eyes are slightly larger than normal.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is a ruthless business man, a trait he acquired from his mother.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Entrepeneur. Flaws: Antagonistic, Disease, Insomniac. Occupation: Blacksmith

Voice: Can't modulate volume

Attributes [hide]

Roger Gresham, Male Human Rogue 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)14 (+2) 15 (+2)11 (+0)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Terran, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 9000 sp.


Social Check DCs


Hunter Snape, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is dressed in earthy colors with a tan and black handkerchief worn on his left side. His hair is auburn, silky, and of moderate length. His brown eyes are passionate and lively.

Personality: Confrontational and typically high on some drug or another. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Hunter was raised in a hard working conservative environment. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by orcs. Hunter was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Ideals: Extrovert. Flaws: Addict. Bonds: Attractive, Job, Enemies, Debt. Occupation: Bookbinder

Voice: Excited and jittery

Attributes [hide]

Hunter Snape, Male Human Adept 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 15 (+2)14 (+2) 12 (+1)5 (-3)
Skills History +4, Investigation +4
Senses Passive Perception 11
Languages Common, Abyssal, Celestial
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 200 gp. Malachite (6 gp). Moss agate (6 gp). Iolite (20 gp). 4 Alchemist’s fire. 4 Acid flasks. 4 Thunderstones. 1 Tanglefoot bags.


Social Check DCs


Odo Fawcett, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears bulky black painted plate armor. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He receives visions of the future at random moments

History: He was born in the east. He found a children's book about a Human Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better kind of golem.

Motivation: His religion dominates his actions; and he desires power and/or immortality

Ideals: Gifted. Flaws: Greedy. Bonds: Immigrant, Adventurer, Religious. Occupation: Stableman

Voice: Creaky witch voice

Attributes [hide]

Odo Fawcett, Male Human Druid 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)7 (-2) 8 (-1)12 (+1)
Skills Arcana +0, Intimidation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. Deep blue spinel (900 gp). Aquamarine (900 gp).


Social Check DCs

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