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NPC Generator

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Advanced [show]


Adelard Easton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt. He sports a flattop hair cut. He is very pretty but has cold, dead eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Adelard has worked very hard to control his curse. Since then, he has sought to make the best of life.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Optimist. Flaws: Fearful, Disease, Insomniac. Bonds: Attractive. Occupation: Servant

Voice: Rhymes sentences (sorry)

Attributes [hide]

Adelard Easton, Male Human Aristocrat 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)9 (-1) 12 (+1)9 (-1)
Skills Intimidation +1, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. Peridot (20 gp). Eye agate (15 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Chad Palomarez, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has done his best to style his silver hair to look like a famous performer. His ears are large.

Personality: He snorts whenever he laughs or is feeling confident. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Sold as a small child to a slaver, Chad was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To get a good night's sleep; and a strong sense of loyalty to human people

Ideals: Justice. Flaws: Ugly, Racist. Bonds: Poor, Mentor. Occupation: Interpreter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Chad Palomarez, Male Human Aristocrat 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)16 (+3) 10 (+0)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Druidic, Infernal, Aquan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Norman Staurheim, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a lot of dark rich colors, with gold accents. He wears a wide-brimmed hat to hide his balding. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a ruthless business man, a trait he acquired from his father.

History: Norman was born with his father's beautiful face. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: His religion dominates his actions.

Ideals: Joker, Entrepeneur. Flaws: Addict. Bonds: Attractive, Religious. Occupation: Detective

Voice: Jamaican accent

Attributes [hide]

Norman Staurheim, Male Human Paladin 7
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 50 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)10 (+0) 11 (+0)12 (+1)
Skills Insight +3, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelard Chatham, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he usually wears his white robe and has his sword always slung over his shoulder. His head has been shaved. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.

Motivation: He is wracked by social anxiety; and he's looking for his big break

Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Adventurer, Religious. Occupation: Apothecary

Voice: Sighs a lot, exhausted

Attributes [hide]

Adelard Chatham, Male Human Aristocrat 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)7 (-2) 14 (+2)10 (+0)
Skills Animal Handling +4, Nature +0
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Gunter Walpole, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears silk and lounges about seductively. He is tall, broad shouldered and powerfully built. He has shaved his head bald. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Animals are drawn to him, and he is able to talk to them.

History: He was born on a small isolated farm. After coming to the age of reason, Gunter took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is untrained/undisciplined, which makes him dangerous.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he has comitted a past crime that haunts him to this day

Ideals: Gifted. Flaws: Disease, Insane. Bonds: Attractive, Nature. Occupation: Glassblower

Voice: Soft and mumbly

Attributes [hide]

Gunter Walpole, Male Human Fighter 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 30 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)13 (+1) 14 (+2)15 (+2)
Skills Stealth +4, Survival +5
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 600 gp.


Social Check DCs

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