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NPC Generator

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Advanced [show]


Hugh Tyndall, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses well, wearing black shirts, loose pants, and blazers most of the time. His hair is long and black with streaks of red, and is pulled back with small black clips. His beard is red, braided, and well cared for. His amber unseeing eyes seem to look past you.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Hugh lived on a farm with his mother, near the main road leading to a nearby town. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Artistic. Flaws: Disease, Antagonistic. Bonds: Attractive, Family. Occupation: Junk Dealer

Voice: Thin and wheezing

Attributes [hide]

Hugh Tyndall, Male Human Monk 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)14 (+2) 14 (+2)12 (+1)
Skills History +4, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 5000 cp. 3 Smokesticks.


Social Check DCs


Aldous Kitchur, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'5" and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. With bright red hair and a scraggly beard. His skin is flawless and his amber eyes scan people very quickly.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He does not trust anyone and sleeps with one eye open.

History: He comes from a rich southern family. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Adventurer, Attractive, Rich. Occupation: Navigator

Voice: Squeaky

Attributes [hide]

Aldous Kitchur, Male Human Commoner 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 29 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)12 (+1) 9 (-1)10 (+0)
Skills Performance +3, Stealth +5
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp. Chrysoprase (40 gp). Obsidian (13 gp). Carnelian (40 gp). Iolite (40 gp).


Social Check DCs


Shane Stanford, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it, and is pretty ugly. He wears his blonde hair up in a very large beehive style do. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in the north, but his parents moved at a very young age to the east. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the north; and wants to have a good time and be beloved

Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Religious. Occupation: Laborer

Voice: German accent

Attributes [hide]

Shane Stanford, Male Human Ranger 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 13 (+1)9 (-1) 12 (+1)8 (-1)
Skills Investigation +1, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 900 sp. 8 Acid flasks. 8 Acid flasks.


Social Check DCs


Lance Milton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt and is in decent physical shape. His chestnut hair is singed and shortened. His eyes are amber and he is always smoking a pipe.

Personality: He is fixated on the number 33. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Lance was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and he loathes his own lifestyle

Ideals: Entrepeneur, Athletic. Flaws: Ugly, Insane, Depressed. Bonds: Job. Occupation: Actor

Voice: Australian accent

Attributes [hide]

Lance Milton, Male Human Barbarian 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 52 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)15 (+2) 13 (+1)11 (+0)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 4000 sp. A small bag of saffron. (100 gp). Solid gold idol (600 gp).


Social Check DCs


Clerebold Snowdon, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His silver hair is cut short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Clerebold is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Animals are drawn to him, and he is able to talk to them.

History: Clerebold was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gifted student he started as a Ploughman, but he got bored and became a Sellsword. He has set out to sabotage the competition.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Athletic, Extrovert, Gifted. Flaws: Insane. Bonds: Poor, Job. Occupation: Sellsword

Voice: Dutch accent

Attributes [hide]

Clerebold Snowdon, Male Human Commoner 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 14 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)16 (+3) 9 (-1)8 (-1)
Skills Medicine +2, Religion +6
Senses Passive Perception 9
Languages Common, Dwarven, Giant, Infernal
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 7000 sp.


Social Check DCs

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