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Advanced [show]


Anselm Skelton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His long silver hair reaches down to his waist. His green eyes peer out from beneath his top blue hat.

Personality: He is fixated on the number 15. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born in the south his family was never financially stable. His childhood dream was to be a Roofer, but he was a colossal failure. He then took over the family business and is one of the better Spice Merchant for hire.

Motivation: He is not mentally stable, and does not behave rationally; and to be a roofer again

Flaws: Insane. Bonds: Attractive, Has a crush, Poor, Job. Occupation: Spice Merchant

Voice: Jittery and nervous

Attributes [hide]

Anselm Skelton, Male Human Expert 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)10 (+0) 13 (+1)15 (+2)
Skills Perception +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 4000 sp. Red garnet (40 gp).


Social Check DCs


Drogo Huxley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears loose pants and a collared shirt complete with sweater beneath his coat. He sports a flattop hair cut. His otherwise smooth face is marked with small tiny scars.

Personality: Aggressive, abrasive, and angry, Drogo embodies much of what other species detest in the Humans. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His necromantic abilities were realized during a raid on his village. He has set out to sabotage the competition.

Motivation: Several ex partners dislike his way of doing things and want revenge; and expand his business

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Job, Enemies. Occupation: Bather

Voice: Farmer accent

Attributes [hide]

Drogo Huxley, Male Human Warlock 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)11 (+0) 9 (-1)13 (+1)
Skills Investigation +3, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 900 gp.


Social Check DCs


Guy Blyth, Male Human [Permalink]

Personal [hide]

Description: 6'5" and lanky with angular features, he is an attractive figure. He wears a tan vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his tan boots flare out at the collars. He keeps his long brown hair kept up in a rat tail. He wears round tiny glasses practically rammed into his face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Further he is a bit of a stoner and is frequently out of it.

History: When he was but 3 years old his parents immigrated from the south. While studying, he fell in love. They married and had a son. He got away from his former life and has fallen to alcoholism.

Motivation: Wishes to resurrect an old love; and his relatives are trying to arrange a marriage

Ideals: Opinionated. Flaws: Addict. Bonds: Attractive, Immigrant, In love. Occupation: Knight

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Guy Blyth, Male Human Paladin 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 40 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)16 (+3) 13 (+1)14 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Aquan, Infernal, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 900 gp. Peridot (70 gp). Deep blue spinel (300 gp). Sardonyx (70 gp). Golden yellow topaz (300 gp).


Social Check DCs


Bernard Nibley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a fine chain shirt which he covers with yellow colored cloaks and clothing. His hair is cut close to his head. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He comes from a rich western family. His father was very strict, and drilled into him lessons on being the perfect gentleman. He now mingles about in high society.

Motivation: He has money and likes to spend it; and wants to have a good time and be beloved

Ideals: Optimist, Joker, Impeccable. Flaws: Addict. Bonds: Rich. Occupation: Body Guard

Voice: Hard of hearing, loud

Attributes [hide]

Bernard Nibley, Male Human Cleric 7
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 54 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)12 (+1) 12 (+1)14 (+2)
Skills Deception +5, Stealth +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 4000 sp. Alexandrite (600 gp). Rhodochrosite (4 gp). Aquamarine (600 gp). 1 Minor magic item.


Social Check DCs


Aldous Morton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears tattered old clothes. He has a long silver beard with little hanging trinkets. His eyes are a pleasant blue.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a pair of adventurers, Aldous grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break.

Ideals: Athletic, Joker, Justice. Flaws: Ugly. Bonds: Adventurer. Occupation: Animal Trainer

Voice: Rolls R's

Attributes [hide]

Aldous Morton, Male Human Warlock 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)17 (+3) 11 (+0)17 (+3)
Skills Athletics +2, Religion +5
Senses Passive Perception 10
Languages Common, Elven, Infernal, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322200000

Possessions: 100 gp. Iolite (70 gp). Moonstone (70 gp). Jade (100 gp).


Social Check DCs

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