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Advanced [show]


Adelard Halsey, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft blue waves gently in the breeze. His hair is cut close to his head. He wears an eyepatch.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: When he was but 4 years old his parents immigrated from the east. A few years later when the west was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it.

Ideals: Fighting. Flaws: Ugly, Sensitive. Bonds: Rich, Immigrant. Occupation: Cartwright

Voice: Rhymes sentences (sorry)

Attributes [hide]

Adelard Halsey, Male Human Fighter 7
Medium (5'2") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 42 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)13 (+1) 11 (+0)15 (+2)
Skills Acrobatics +5, Religion +4
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +4

Possessions: 2000 sp.


Social Check DCs


Chad Bentham, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male usually wears his brown robe and has his trident always slung over his shoulder. He is tall, broad shouldered and powerfully built. His blonde hair is long and unkept. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Chad enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised in a white middle class family as the only child. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Since then, he has sought to make the best of life.

Motivation: To find somewhere to settle down.

Ideals: Optimist. Flaws: Ugly, Hedonist, Mundane. Bonds: Religious. Occupation: Miner

Voice: Spanish accent

Attributes [hide]

Chad Bentham, Male Human Rogue 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)14 (+2) 9 (-1)11 (+0)
Skills Perception +1, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Anselm Reid, Male Human [Permalink]

Personal [hide]

Description: He wears a tan coat over a white low-cut shirt, and a top hat upon his head. He has a slight overbite and is overall scrawny. His blonde hair, when down, is lengthy. His green eyes dart from person to person.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He inherited the family business which he has now maintained for 5 years.

Motivation: He seems to be bored by most things.

Flaws: Mundane, Antagonistic. Bonds: Immigrant, Job. Occupation: Guard

Voice: Switch between two voices

Attributes [hide]

Anselm Reid, Male Human Adept 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)5 (-3) 12 (+1)9 (-1)
Skills Acrobatics +3, Investigation -1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 100 gp. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Trym Kendal, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His blonde hair is slicked back into a classic pompadour. He wears an eyepatch.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. A true patriot, Trym would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born in the north. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and expand his business

Ideals: Athletic. Flaws: Ugly. Bonds: Job, Military, Immigrant, Family. Occupation: Crown-heir

Voice: Breathy voice

Attributes [hide]

Trym Kendal, Male Human Paladin 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)12 (+1) 12 (+1)10 (+0)
Skills Intimidation +2, Medicine +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 90 pp.


Social Check DCs


Balimaar Shelly, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he likes to wear ponchos typically of a light grey in addition to tight pants. His brown hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.

Personality: Aggressive, abrasive, and angry, Balimaar embodies much of what other species detest in the Humans. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a Brewer, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Dyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: A need for knowledge about a nearby landmark; and he is wracked by social anxiety

Ideals: Justice. Flaws: Antagonistic, Fearful. Bonds: Poor, Adventurer. Occupation: Dyer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Balimaar Shelly, Male Human Rogue 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)10 (+0) 17 (+3)18 (+4)
Skills Intimidation +7, Nature +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 60000 cp. Sapphire pendant on gold chain (1100 gp). A miniature golden chest with tiny emeralds lining the top (90 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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