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Advanced [show]


Trym Southey, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a tan vest and prefers violet and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He has no hair. His eyes are a pleasant brown.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is obsessed with finding treasure.

History: Trym was born the youngest of three triplets. His mother was a mechanic, and taught him how to fix just about anything. He has been saving his money to try and buy his sister's freedom.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Persistence. Flaws: Ugly. Bonds: Guardian, Adventurer, Family. Occupation: Stableman

Voice: Soft and melodious

Attributes [hide]

Trym Southey, Male Human Warrior 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)9 (-1) 18 (+4)17 (+3)
Skills Acrobatics +3, Insight +6
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +6

Possessions: 400 gp.


Social Check DCs


Lewis Astley, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His violet unseeing eyes seem to look past you.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He tends to his Bather job now, and dutifully fulfills any obligations he has.

Motivation: A strong sense of loyalty to Human people; and he is terrified, and will act out of fear

Ideals: Fighting. Flaws: Disease, Fearful, Racist. Bonds: Immigrant, Job. Occupation: Bather

Voice: Scandinavian accent

Attributes [hide]

Lewis Astley, Male Human Wizard 8
Medium (5'6") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 48 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)12 (+1) 10 (+0)8 (-1)
Skills Deception +2, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 700 gp. Brass mug with jade inlays (200 gp). Embroidered and bejeweled glove (2000 gp). Finely wrought small gold bracelet (40 gp). Sapphire pendant on gold chain (2800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Mori, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He sports a long red beard, and similarly colored long hair. His blue eyes peer out from beneath his broad brown hat.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Drogo lived on a farm with his father, near the main road leading to a nearby town. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Find a way to reverse the transformation of his brother; and doesn't want to be a performer and was forced into it by his family

Ideals: Athletic, Disciplined. Flaws: Racist. Bonds: Rich, Job, Family. Occupation: Performer

Voice: Booming voice

Attributes [hide]

Drogo Mori, Male Human Adept 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)5 (-3) 11 (+0)11 (+0)
Skills Nature -1, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 33000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Anthony Nash, Male Human [Permalink]

Personal [hide]

Description: This southern man is dressed in earthy colors with a tan and black handkerchief worn on his right side. His clothes are grease stained in places. His red hair is braided into rings. His eyes, though not visible through his cowl, are amber.

Personality: He will rave to anyone who will listen. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Anthony was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. Anthony abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted from career to career and currently works as a Banker.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Insane. Bonds: Poor, Immigrant, Adventurer, Job. Occupation: Banker

Voice: Farmer accent

Attributes [hide]

Anthony Nash, Male Human Expert 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)8 (-1) 14 (+2)11 (+0) 5 (-3)13 (+1)
Skills History +2, Persuasion +3
Senses Passive Perception 7
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1

Possessions: 400 gp.


Social Check DCs


Randal Wellington, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel, and carries bastard swords. His black hair is braided into rings. His eyes are a pleasant hazel.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was raised in a plains tribe. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Randal's homeland. Randal decided to take the middle way and become a bodyguard. He now spends his time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's in love

Ideals: Fighting, Optimist, Philantrophist. Bonds: Nature, Immigrant. Occupation: Barber

Voice: Slurs words

Attributes [hide]

Randal Wellington, Male Human Warrior 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)15 (+2) 13 (+1)3 (-4)
Skills Acrobatics +5, Investigation +4
Senses Passive Perception 11
Languages Common, Draconic, Druidic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4

Possessions: 300 gp. Lapis lazuli (7 gp).


Social Check DCs

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