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NPC Generator

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Godfrey Branson, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Weaver. He is physically well-built. He sports a flattop hair cut. His hazel unseeing eyes seem to look past you.

Personality: Confrontational and typically high on some drug or another. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break; and he desires power and/or immortality

Flaws: Disease, Addict. Bonds: Job, Adventurer, Immigrant. Occupation: Weaver

Voice: Mumbles to self between sentences

Attributes [hide]

Godfrey Branson, Male Human Monk 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)10 (+0) 15 (+2)12 (+1)
Skills Acrobatics +2, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +5

Possessions: 80 pp. Aquamarine (1000 gp). Bloodstone (20 gp). Fire opal (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Solomon Lindsay, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'4" and wears a blue shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His head has been shaved. His eyes are blue and he is always smoking a pipe.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a bit of a xeno-phobe, disliking non-Humans.

History: The child of a Herbalist, who enjoyed hunting, Solomon was taken on many hunting expeditions. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Human compassion; and obtaining odd cultural human artifacts is his passion

Ideals: Justice. Flaws: Ugly, Racist, PTSD. Bonds: Nature. Occupation: Navigator

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Solomon Lindsay, Male Human Sorcerer 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)13 (+1) 8 (-1)12 (+1)
Skills Perception +1, Religion +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 400 gp. 1 Magnifying glass.


Social Check DCs


Cory Abram, Male Human [Permalink]

Personal [hide]

Description: This southern man prefers to wear flannel. His clothes are grease stained in places. His auburn hair is still thick. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Born to a poor family in the city he treasured whatever gifts he got. A few years later when the west was not economically sound they moved to his current location. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC; and to be a cook again

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Immigrant, Attractive. Occupation: Stylist

Voice: Voice breaks

Attributes [hide]

Cory Abram, Male Human Expert 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 31 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)13 (+1) 13 (+1)12 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 37000 sp.


Social Check DCs


Adelard Ryley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man has the majority of his body covered in plate. With a patchy red beard and wild red hair. He wears large thick round spectacles.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has all his life been fascinated with music.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He moved from fad to fad and when he turned 15 he discovered music. He has never given up on his music dream.

Motivation: He wants revenge against illithids; and revenge

Ideals: Artistic. Flaws: Antagonistic. Bonds: Religious, Enemies. Occupation: Courier

Voice: Relaxed voice

Attributes [hide]

Adelard Ryley, Male Human Adept 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)18 (+4) 11 (+0)9 (-1)
Skills Intimidation +2, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Giant, Celestial, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 800 gp. Gold and topaz bottle stopper cork (700 gp). A life-sized copper and silver statuette of a cockatrice. (40 gp). A delicate silver chain set with a tourmaline (40 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (40 gp).


Social Check DCs


William Landon, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a moderate pudge and is not very fit. He has moderate length black hair. He wears round tiny glasses practically rammed into his face.

Personality: William speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He comes from a rich western family. Cursed with lycanthropy at a very young age, William has worked very hard to control his curse. Since then, he has sought to make the best of life.

Motivation: He wants revenge against gnolls; and nothing but the best is good enough for him

Ideals: Impeccable, Optimist. Flaws: Disease. Bonds: Rich, Job, Enemies. Occupation: Barrister

Voice: Raspy

Attributes [hide]

William Landon, Male Human Cleric 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 9 (-1)15 (+2) 7 (-2)10 (+0)
Skills Animal Handling +0, Sleight of Hand +1
Senses Passive Perception 8
Languages Common, Giant, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 2000 cp.


Social Check DCs

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