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Advanced [show]


Lewis Wedgwood, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He has a large black mantle and cape that has been intricately interwoven into his grey robe. His blonde hair is styled in orderly dreadlocks. His eyes are hazel and beady.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: From birth he was tutored by a cruel and relentless mentor. Cursed with lycanthropy at a very young age, Lewis has worked very hard to control his curse. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Flaws: Ugly, Antagonistic, Disease. Bonds: Adventurer, Mentor. Occupation: Glassblower

Voice: Excited and jittery

Attributes [hide]

Lewis Wedgwood, Male Human Cleric 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)13 (+1) 16 (+3)9 (-1)
Skills Nature +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 400 gp.


Social Check DCs


Miles Hastings, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tight fitting clothing which further accentuates his frame. His blonde hair, when down, is lengthy. His violet eyes are passionate and lively.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a poor family in the city he treasured whatever gifts he got. He helped his father out around the business and became quite the natural. He tends to his Mayor job now, and dutifully fulfills any obligations he has.

Motivation: He is wracked by social anxiety; and he is unsatisfied with his job

Ideals: Athletic. Flaws: Secretive, Fearful. Bonds: Attractive, Poor, Job. Occupation: Mayor

Voice: Switch between two voices

Attributes [hide]

Miles Hastings, Male Human Aristocrat 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 8 (-1)10 (+0) 12 (+1)15 (+2)
Skills Medicine +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4

Possessions: 3000 sp. Amethyst (100 gp). Blue quartz (7 gp). Blue quartz (7 gp). Rhodochrosite (7 gp). 1 Minor magic item.


Social Check DCs


Shane Gracey, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His auburn hair, when down, is lengthy. His eyes are brown.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He receives visions of the future at random moments

History: Gifted from a young age, Shane studied abroad. He married young, but lost his spouse to goblins. He has set out to sabotage the competition.

Motivation: Retire the richest man in the south.

Ideals: Entrepeneur, Gifted. Flaws: Depressed. Bonds: Job, Enemies. Occupation: Engraver

Voice: Soft and melodious

Attributes [hide]

Shane Gracey, Male Human Bard 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)10 (+0) 7 (-2)11 (+0)
Skills Acrobatics +2, Perception +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 600 gp. 1 Breastplate. 1 Half-Plate. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Gerard Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a moderate pudge and is not very fit. He wears a Stetson hat to hide his balding. He wears round tiny glasses practically rammed into his face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a ruthless business man, a trait he acquired from his mother.

History: He was born to loving parents in a slum to the east. Over the years he perfected his riding and shooting skills. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Retire the richest man in the east; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Entrepeneur, Fighting. Flaws: Cynical. Bonds: Poor, Nature. Occupation: Spy

Voice: Prounounces S like Z

Attributes [hide]

Gerard Tewksbury, Male Human Paladin 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 13 (+1)3 (-4) 9 (-1)14 (+2)
Skills History -2, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp. Jet (90 gp).


Social Check DCs


Theobald Rodney, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He typically wears white cloth garments or leather armor. He wears his brown hair down. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He will rave to anyone who will listen. He is obsessed with a lost civilization.

History: Theobald hails from a village terrorized by giants. Theobald abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Days after completing his studies, news broke out that his hometown was attacked by giants. Theobald was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Athletic. Flaws: Ugly, Insane. Bonds: Adventurer, Enemies. Occupation: Ploughman

Voice: Shortens vowels

Attributes [hide]

Theobald Rodney, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)12 (+1) 11 (+0)6 (-2)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: Just what you see.


Social Check DCs

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