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NPC Generator

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Advanced [show]


Randal Bradford, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He is portly but not overly obese. His brown hair is heavily combed to the right. His ears are large.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is skeptical of what others tell him and is slow to trust.

History: When he was but 6 years old his parents immigrated from the south. Through the years after Randal was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Randal's mother didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic, Shy. Bonds: Immigrant. Occupation: Knight

Voice: Creaky witch voice

Attributes [hide]

Randal Bradford, Male Human Warrior 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)14 (+2) 15 (+2)8 (-1)
Skills Persuasion +1, Religion +4
Senses Passive Perception 12
Languages Common, Undercommon, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 14000 sp. 1 Spyglass.


Social Check DCs


Trey Wallace, Male Human [Permalink]

Personal [hide]

Description: 5'1" and muscular, this northern man wears tight fitting clothing which further accentuates his frame. His brown hair is cut jaggedly and amateurishly. He wears a mask on his face.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Trey was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to share knowledge with the world

Ideals: Athletic, Logical. Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Adventurer

Voice: Speaks with lips pursed

Attributes [hide]

Trey Wallace, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)14 (+2) 13 (+1)15 (+2)
Skills Acrobatics +2, Performance +4
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4

Possessions: 200 gp.


Social Check DCs


Odo Law, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He keeps his golden hair in a pixie cut. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: This man loves singing and to teach people singing more than just about anything. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a poor family in the city he treasured whatever gifts he got. He was taken as a slave by a traveling circus and forced to perform He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has a crush on the local herbalist

Ideals: Artistic. Flaws: Ugly. Bonds: Has a crush, Adventurer, Poor, Slave. Occupation: Seamstress

Voice: Aggressive tone

Attributes [hide]

Odo Law, Male Human Bard 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)13 (+1) 10 (+0)12 (+1)
Skills Arcana +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 400 gp. Violet garnet (600 gp). Chrysoprase (30 gp). Black opal (700 gp). Banded agate (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Hornsby, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears long strands of amethyst and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his auburn hair in a flapper bob. His face is scarred and worn.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. A true patriot, Gerald would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He is unsatisfied with his job; and he has money and likes to spend it

Flaws: Ugly. Bonds: Rich, Job, Military, Slave. Occupation: Guard

Voice: Loud with bravado

Attributes [hide]

Gerald Hornsby, Male Human Cleric 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)9 (-1) 6 (-2)12 (+1)
Skills Animal Handling +0, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp.


Social Check DCs


Charles Abram, Male Human [Permalink]

Personal [hide]

Description: 5'5" and muscular, this southern man wears bulky blue painted plate armor. He has moderate length blonde hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born in the south, but his parents moved at a very young age to the north. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He left for the south, certain he would find work there.

Motivation: His religion dominates his actions.

Ideals: Athletic, Joker. Flaws: Hedonist. Bonds: Immigrant, Mentor. Occupation: Brewer

Voice: Switch between two voices

Attributes [hide]

Charles Abram, Male Human Barbarian 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 39 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)16 (+3) 14 (+2)13 (+1)
Skills Acrobatics +2, History +5
Senses Passive Perception 12
Languages Common, Infernal, Orc, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +5

Possessions: 200 gp. Onyx (60 gp). 1 Masterwork Thieves’ tools. 1 Disguise kit. 1 Simple lock.


Social Check DCs

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