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Advanced [show]


Percival Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his violet robe. He is physically well-built. He has shaved his head bald. His eyes are green and beady.

Personality: Always inclined to offer people food he seems plenty friendly. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: His parents moved while he was still in utero so he is the first generation to be born here. Percival was born on a far eastern forest where he grew up under the tutelage of his father, an expert Architect. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love

Ideals: Philantrophist, Optimist. Flaws: Ugly. Bonds: In love, Immigrant. Occupation: Architect

Voice: Tuts and clicks tongue

Attributes [hide]

Percival Hadleigh, Male Human Commoner 7
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 19 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)11 (+0) 15 (+2)15 (+2)
Skills History +3, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Conrad Altham, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright black and brown, and wears rings and necklaces with large, colorful gems. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has wavy auburn hair. He has a tattooed face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is greedy; and he desires power and/or immortality

Ideals: Justice, Optimist. Bonds: Rich, In love, Slave, Adventurer. Occupation: Beggar

Voice: Middle-eastern accent

Attributes [hide]

Conrad Altham, Male Human Aristocrat 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 50 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)12 (+1) 14 (+2)8 (-1)
Skills Deception +2, Stealth +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 900 gp.


Social Check DCs


William Addington, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a hunchback. His golden hair is knotted and matted. He has a tattooed face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He got into the Knight business at a young age. A gifted student he started as a Mason, but he got bored and became a Knight. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home; and he is terrified, and will act out of fear

Flaws: Ugly, Fearful. Bonds: Guardian, Job. Occupation: Knight

Voice: Aggressive tone

Attributes [hide]

William Addington, Male Human Adept 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 13 (+1)11 (+0) 9 (-1)13 (+1)
Skills Sleight of Hand +6, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10000 cp. 1 Bullseye lantern. 1 Average lock. 1 Masterwork Musical instrument.


Social Check DCs


Justin Copeland, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He wears rags and sports a simple walking cane. His hair is blonde and very short. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He never swears and excessively uses polite adverbs when speaking. He misses his home and complains about the freezing weather, even in summer.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gifted student he started as a Brewer, but he got bored and became a Weaver. He tends to his Weaver job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Immigrant, Slave, Job. Occupation: Weaver

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Justin Copeland, Male Human Paladin 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 35 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)11 (+0) 16 (+3)16 (+3)
Skills Performance +6, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 200 gp. 4 Antitoxin. 4 Antitoxin. 2 Tanglefoot bags. 3 Smokesticks.


Social Check DCs


Miles Quinton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'10", this man is renowned for his bright grey suits and hats. His hair is long and silver with streaks of black, and is pulled back with small grey clips. His beard is black, braided, and well cared for. His eyes are likewise brown.

Personality: Always inclined to offer people food he seems plenty friendly. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in the north to a Locksmith, Miles learned a great deal about his mother's area of expertise. His mother had invested heavily in several trade routes and wanted him to inherit them. He ran away from his former home and has been making his living as a Locksmith for the past few years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Philantrophist, Opinionated. Bonds: Job, Rich. Occupation: Locksmith

Voice: Jamaican accent

Attributes [hide]

Miles Quinton, Male Human Sorcerer 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 3 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 7 (-2)9 (-1) 14 (+2)16 (+3)
Skills Persuasion +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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