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Advanced [show]


John Ramsay, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'10". He tends to wear a large black jacket. His hair is brown and very short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a logical person and will generally grow upset if things defy logic and science.

History: He got into the Dilettante business at a young age. His father took him hunting and taught him how to get in the mind of other creatures. He has since lost track of the people in his past.

Motivation: He is terrified, and will act out of fear; and to share knowledge with the world

Ideals: Logical. Flaws: Fearful. Bonds: Attractive, Job, Nature, Family. Occupation: Dilettante

Voice: Creaky witch voice

Attributes [hide]

John Ramsay, Male Human Rogue 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)14 (+2) 15 (+2)12 (+1)
Skills Investigation +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Auran, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Banded agate (5 gp). Iolite (70 gp). Deep blue spinel (700 gp).


Social Check DCs


Theodoric Milton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he very much looks the part of a Cook. He keeps his white hair in a flapper bob. He has gleaming, smiling violet eyes.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Theodoric was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. He found a children's book about a Human Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He tends to his Cook job now, and dutifully fulfills any obligations he has.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Optimist. Bonds: Job, Attractive, Poor, Adventurer. Occupation: Cook

Voice: Spanish accent

Attributes [hide]

Theodoric Milton, Male Human Warrior 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 11 (+0)15 (+2) 7 (-2)17 (+3)
Skills Arcana +5, Athletics +6
Senses Passive Perception 8
Languages Common, Infernal, Celestial
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +6

Possessions: 400 gp. Eyepatch with mock eye of sapphire and moonstone (1500 gp). Large well-done wool tapestry (500 gp). Solid gold idol (500 gp). 1 Minor magic item.


Social Check DCs


William Birkenhead, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is an epitome of beauty. His auburn hair is styled in orderly dreadlocks. This blue eyed westerner is not easily forgotten.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does not trust anyone and sleeps with one eye open.

History: He was born in the west. His homeland was ravaged by war and he spent much of his life rebuilding it. Recently the stress of being a Sculptor has made it difficult for him to sleep.

Motivation: To get a good night's sleep; and he is unsatisfied with his job

Flaws: Insomniac, PTSD. Bonds: Attractive, Job, Immigrant. Occupation: Sculptor

Voice: Jittery and nervous

Attributes [hide]

William Birkenhead, Male Human Ranger 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)17 (+3) 11 (+0)14 (+2)
Skills Animal Handling +3, Religion +6
Senses Passive Perception 10
Languages Common, Gnoll, Dwarven, Infernal
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Balimaar Heiser, Male Human [Permalink]

Personal [hide]

Description: He wears grey trousers with green and white striped suspenders. He wears various colorful collared shirts, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. His hair is short and silver. He wears a mask on his face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in the east. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Due to his spouse's obsession with being a Engraver they were divorced and he won custody of their daughter. He worked as a Priest, and he later adopted a second daughter.

Motivation: Marry his sister to traveling adventurers.

Flaws: Antagonistic. Bonds: Immigrant, Family. Occupation: Priest

Voice: Speaks with squeezed throat

Attributes [hide]

Balimaar Heiser, Male Human Sorcerer 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 17 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)12 (+1) 7 (-2)13 (+1)
Skills History +4
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: 1000 sp. Tourmaline (150 gp).


Social Check DCs


Theodoric Wesley, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a tan coat over a green low-cut shirt, and a top hat upon his head. With a patchy blonde beard and wild blonde hair. He has a tattooed face.

Personality: He has always had a great fascination with Human culture. He uses divination through singing.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Gifted. Flaws: Ugly, Racist, Antagonistic. Bonds: Slave. Occupation: Armorer

Voice: Old thin voice

Attributes [hide]

Theodoric Wesley, Male Human Paladin 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 51 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 12 (+1)10 (+0) 17 (+3)14 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 30 pp. Iolite (80 gp). Malachite (5 gp).


Social Check DCs

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