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NPC Generator

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Advanced [show]


Ernest Stratford, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tight fighting clothing, which leaves very little to the imagination. His golden hair is heavily combed to the left. His amber eyes are passionate and lively.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born several months after his father was called into army service. His childhood dream was to be a Servant, but he was a colossal failure. He tends to his Banker job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor.

Ideals: Fighting, Disciplined. Flaws: Shy. Bonds: Military, Job. Occupation: Banker

Voice: Slow speaker

Attributes [hide]

Ernest Stratford, Male Human Cleric 8
Medium (5'5") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 57 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 17 (+3)9 (-1) 15 (+2)15 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Gracey, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow vest and prefers grey and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His golden hair is unkempt and raggedy. His brown eyes dart from person to person to random spaces in the air.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a small toy that he constantly fidgets with.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His spouse's relatives view him with great suspicion; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Gifted. Flaws: Ugly, Sensitive, Addict. Bonds: Poor. Occupation: Mayor

Voice: Prounounces S like Z

Attributes [hide]

Anselm Gracey, Male Human Adept 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)9 (-1) 14 (+2)15 (+2)
Skills Acrobatics +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


Theobald Home, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is constantly adorned with expensive silk clothing, often dyed in bright violet and black, and wears rings and necklaces with large, colorful gems. His whole body is exceptionally muscular. With a patchy chestnut beard and wild chestnut hair. His brown eyes have a joyful gleam in them most of the time.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He is the product a well kept family trust fund and as such has never really known need. His psionic abilities were realized during a raid on his village. After a long history of fighting, Theobald and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist, Extrovert, Gifted. Flaws: Antagonistic. Bonds: Rich, Immigrant. Occupation: Assassin

Voice: Old thin voice

Attributes [hide]

Theobald Home, Male Human Warlock 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 11 (+0)12 (+1) 10 (+0)11 (+0)
Skills Insight +3, Survival +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 400 gp. Violet garnet (200 gp). Black star sapphire (1500 gp). Golden yellow topaz (200 gp). Black pearl (200 gp).


Social Check DCs


Ralf Gladstone, Male Human [Permalink]

Personal [hide]

Description: He wears a tan armored body suit, with a simple violet line shooting up and back down. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His silver hair is slicked back into a classic pompadour. His eyes are hazel.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an apprentice working in his mother's forge. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To be a Bookbinder again.

Flaws: Antagonistic, Shy. Bonds: Rich, Job. Occupation: Locksmith

Voice: Speaks fast with a slight lisp

Attributes [hide]

Ralf Gladstone, Male Human Sorcerer 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)14 (+2) 19 (+4)11 (+0)
Skills Persuasion +3, Stealth +5
Senses Passive Perception 14
Languages Common, Aquan, Elven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 300 gp. Golden yellow topaz (1300 gp). Rose (40 gp). Fiery yellow corundum (1100 gp). Brown-green garnet (50 gp).


Social Check DCs


Geoffrey Marley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears clothing that is held on in multiple layers but all of it is in poor condition. With a patchy white beard and wild white hair. His hazel eyes lackadaisically let the world flow into them.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: The child of northern immigrants he idolized his mother. When money was particularly tight he was walking through alleys when he overheard a Knight hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the north; and to protect his home

Ideals: Entrepeneur. Bonds: Poor, Guardian, Immigrant. Occupation: Knight

Voice: Ums and uhs a lot

Attributes [hide]

Geoffrey Marley, Male Human Warrior 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 36 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)14 (+2) 17 (+3)6 (-2)
Skills Deception +1, Performance +1
Senses Passive Perception 13
Languages Common, Aquan, Infernal
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 10000 cp.


Social Check DCs

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