Hunter Paxton, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears just a green suit. He is tall, broad shouldered and powerfully built. His long chestnut hair reaches down to his waist. He has a dull look in his brown eyes.
Personality: Overbrimming with self-confidence, Hunter isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He would rather hide behind his crafts than deal with other people.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. He moved from fad to fad and when he turned 15 he discovered dancing. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: His religion dominates his actions.
Ideals: Impeccable, Artistic. Flaws: Shy. Bonds: Religious, Enemies. Occupation: Actor
Voice: Relaxed voice
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 22 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 9 (-1) | 13 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lewis Hadlee, Male Human [Permalink]
Personal [hide]
Description: This man is wearing a long, black, dusty cloak. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. He is bald on top and has large blonde tufts of hair around his ears. He has violet eyes and a black hat with a tan feather.
Personality: Lewis is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born a particularly ugly child, much to the horror of his parents. His father took him hunting and taught him how to get in the mind of other creatures. He became a Blacksmith soon after.
Motivation: Sabotage a competitor.
Ideals: Extrovert. Flaws: Ugly. Bonds: Rich, Nature, Job. Occupation: Blacksmith
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 29 (6d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 3 | 2 |
Possessions: Golden circlet with four aquamarines (2000 gp). Solid gold idol (600 gp).
Heward Langdon, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears rags and sports a simple walking cane. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He has a tattooed face.
Personality: He is happy with his job as a Spy. He turns his eye from what people do, preferring to live and let live. He is harsh and unforgiving.
History: He was born several months after his father was called into army service. A gifted student he started as a Sculptor, but he got bored and became a Spy. He got away from his former life and has fallen to alcoholism.
Motivation: Sabotage a competitor.
Flaws: Ugly, Antagonistic, Addict. Bonds: Poor, Job, Military. Occupation: Spy
Voice: Posh accent
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 12 (+1) | 12 (+1) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: Just what you see.
Don Kimberley, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many white ritualistic tattoos. He wears bulky pastel painted plate armor. His hair, while still mostly golden, has prominent grey streaks. He has green eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is obsessed with a lost civilization.
History: He was born several months after his mother was called into army service. A gifted student he started as a Actor, but he got bored and became a Knight. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: A deep hatred of dire rats; and obtaining odd cultural human artifacts is his passion
Flaws: Shy. Bonds: Adventurer, Military, Job, Enemies. Occupation: Knight
Voice: Excited and jittery
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 27 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 17 (+3) | 14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Ignan, Elven
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +5
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.
Gerald Middleton, Male Human [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with red colored cloaks and clothing. He carries with him a set of hand crossbows on his belt, each one with a jet on the hilt. He has a small bristly mustache and wavy golden hair. His fierce amber eyes like to dwell on things.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. He is a ruthless business man, a trait he acquired from his father.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has been a successful dealer in antiques buying low and selling high.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and several ex partners dislike his way of doing things and want revenge
Ideals: Fighting, Entrepeneur. Flaws: Ugly. Bonds: Enemies, Rich. Occupation: Jeweler
Voice: Smooth and feminine
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 12 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 10 (+0) | 11 (+0) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 19000 cp.
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