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NPC Generator

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Advanced [show]


Bernard Nibley, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and brown workpants. His shirt is green, and he wears a heavy brown leather apron most of the time. His hair is brown, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.

Personality: Stoic and calm, he prefers to meditate than take action. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Brilliant and gifted he never wanted to apply himself. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Disciplined, Optimist, Gifted. Bonds: Attractive, Slave. Occupation: Bellfounder

Voice: Dutch accent

Attributes [hide]

Bernard Nibley, Male Human Warlock 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)17 (+3) 17 (+3)10 (+0)
Skills Animal Handling +5, Stealth +4
Senses Passive Perception 13
Languages Common, Gnoll, Druidic, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322200000

Possessions: 400 gp.


Social Check DCs


Norman Morley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'3" and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His half smiles and blue eyes are beguiling and draw you in.

Personality: Norman is depressed about a lot of things. He tends to be a nihilist. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Norman lived on a farm with his mother, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He is untrained/undisciplined, which makes him dangerous.

Motivation: His relatives are trying to arrange a marriage; and he loathes his own lifestyle

Flaws: Depressed, Insane. Bonds: Attractive, In love, Family. Occupation: Jeweler

Voice: Nasally tone

Attributes [hide]

Norman Morley, Male Human Paladin 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)13 (+1) 15 (+2)11 (+0)
Skills Intimidation +2, Medicine +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Black opal (500 gp). Banded agate (11 gp). Malachite (11 gp). Blue star sapphire (500 gp).


Social Check DCs


Heward Dryden, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a worn and beaten armor. He keeps his red hair in a flapper bob. He wears a mask on his face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a logical person and will generally grow upset if things defy logic and science.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Logical, Persistence. Flaws: Shy. Bonds: Mentor, Adventurer. Occupation: Mortician

Voice: Speaks through clenched teeth

Attributes [hide]

Heward Dryden, Male Human Rogue 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 32 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)9 (-1) 18 (+4)17 (+3)
Skills Medicine +6, Sleight of Hand +3
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs


Miles Garfield, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he dresses like a well dressed Marshal does. He wears a deerstalker hat to hide his balding. He wears large thick round spectacles.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He's also a talented Locksmith, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and balancing his hectic life and new marshal responsibilities is difficult

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Job, Poor. Occupation: Marshal

Voice: Strong lisp

Attributes [hide]

Miles Garfield, Male Human Rogue 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 12 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 8 (-1)14 (+2) 14 (+2)5 (-3)
Skills Intimidation +0, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Undercommon, Terran
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 800 gp. Aquamarine (1100 gp). Moonstone (70 gp). White opal (1400 gp). Amber (40 gp).


Social Check DCs


Guy Law, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears his chestnut hair down. His thin eyebrows rest above his beady violet eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He comes from a rich eastern family. Like his mother and his sister before him, after school he went straight into learning to become a Blacksmith. He has built up a small fortune and can afford his own way.

Motivation: Further expansion of business; and he is greedy

Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Rich, Job. Occupation: Blacksmith

Voice: Irish accent

Attributes [hide]

Guy Law, Male Human Bard 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 11 (+0)14 (+2) 12 (+1)9 (-1)
Skills Performance +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Celestial, Aquan
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 20000 cp. Silver comb with moonstones (100 gp). Old masterpiece painting (1300 gp).


Social Check DCs

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