Robert Webley, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears loose pants and a collared shirt complete with sweater beneath his coat. He has shaved his head bald. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He never wears the same outfit twice, unless he absolutely has to.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He worked as a nervous Sellsword and found it very stressful. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To be a Bricklayer again.
Ideals: Artistic. Flaws: Ugly, Mundane, Disease. Bonds: Job. Occupation: Sellsword
Voice: Switch between two voices
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 46 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 11 (+0) | 13 (+1) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Druidic, Halfling
Attacks Melee +0 / 2d10-3, Ranged +3 / 2d10+0, Grapple +0
Possessions: 1400 gp. Red spinel (150 gp). Violet garnet (1500 gp). Fire opal (1400 gp). Sard (20 gp). 1 Minor magic item.
Theobald Hallewell, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'10" and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His right leg appears badly burned and disfigured. His brown hair is cut jaggedly and amateurishly. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He's since become an addict/alcoholic.
Motivation: Money/treasure; and he is greedy
Ideals: Professionalism. Flaws: Addict, Greedy. Bonds: Rich. Occupation: Knight
Voice: Hollow voice
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 15 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 9 (-1) | 5 (-3) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 1 Minor magic item.
Shane Carlton, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tight fitting white shirt and pants. His red hair is thinning but still full. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Sold as a small child to a brothel owner, Shane was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He got away from his former life and has fallen to alcoholism.
Motivation: He is content.
Ideals: Gifted. Flaws: Addict, Mundane, Hedonist. Bonds: Mentor. Occupation: Marshal
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 47 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 14 (+2) | 15 (+2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Aquan, Terran
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1200 gp.
Charles Hayden, Male Human [Permalink]
Personal [hide]
Description: This man is dressed in earthy colors with a black and white handkerchief worn on his right side. He is muscular with a powerful set of arms. His hair is cut close to his head. He is baby faced.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is able to fit into much smaller and tighter spaces than normal.
History: He was born in a small island village. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Charles took refuge in the large cave and found the beat up warhammer and armor he uses now. After a long history of fighting, Charles and his spouse have recently divorced.
Motivation: Someone believes him a fraud; and to reunite with his old friends
Ideals: Joker, Gifted. Flaws: Antagonistic. Bonds: Adventurer, Nature, Enemies. Occupation: Mason
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. Chrysoberyl (140 gp). Amber (140 gp). Freshwater pearl (15 gp). 1 Darkwood Shield.
Kyle Hailey, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He dresses well, typically a more casual-formal manner. His whole body is exceptionally muscular. His tied-back hair is chestnut. His face is covered beneath a completely black helmet.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is lazy and tries to find solutions quickly.
History: Born to a Assassin, his father struggled to pay the bills. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He left for the north, certain he would find work there.
Motivation: He has a crush on the local Assassin; and a need for knowledge about a nearby landmark
Flaws: Lazy. Bonds: Attractive, Immigrant, Poor. Occupation: Dilettante
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 48 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 9 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Amethyst (90 gp). Red garnet (90 gp). Black pearl (1500 gp).
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Their contribution stands as a beacon of hope for all adventurers!