Balimaar Coombs, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is generally well dressed albeit a few years behind the times. With bright silver hair and a scraggly beard. His eyes are likewise blue. His teeth are white and perfect.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Flattery will make him almost putty in your hands.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Soapmaker arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To be a Map Maker again.
Flaws: Antagonistic, Selfish. Bonds: Attractive, Rich, Job. Occupation: Soapmaker
Voice: Rolls R's
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 17 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 11 (+0) | 16 (+3) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Aquan
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
Possessions: 600 gp. Smoky quartz (40 gp). Black star sapphire (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ernest Badger, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears grey trousers with brown and yellow striped suspenders. He wears various colorful collared shirts. His long brown hair is drawn into a two foot long braid. His brown eyes are passionate and lively.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born in the east. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He moves from town to town, unable to find a place to settle.
Motivation: Retire the richest man in the east.
Ideals: Disciplined, Entrepeneur, Gifted. Bonds: Immigrant. Occupation: Bowyer
Voice: Soothing and warm
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 11 (+0) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 40 pp.
Lance York, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He keeps his blonde hair in a pixie cut. His fierce violet eyes like to dwell on things.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father took him hunting and taught him how to get in the mind of other creatures. He now travels the world, in search of power and loot.
Motivation: To reunite with his old friends.
Ideals: Impeccable, Gifted. Bonds: Rich, Adventurer, Nature. Occupation: Apothecary
Voice: Pronounces O like U
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 35 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Aquan, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp.
Rolf Tatum, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'2" and prefers to wear green clothing when he does not wear armor. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He wears crescent spectacles with a black brim.
Personality: Overbrimming with self-confidence, Rolf isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Rolf lived on a farm with his father, near the main road leading to a nearby town. He dropped out of school to support his sick father, and resented it. Due to his spouse's obsession with being a Sage they were divorced and he won custody of their daughter. He worked as a Masseuse, and he later adopted a second daughter.
Motivation: To protect his home; and doesn't want to be a masseuse and was forced into it by his family
Ideals: Impeccable, Logical. Bonds: Attractive, Family, Guardian. Occupation: Masseuse
Voice: Speaks with a cold
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 39 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 600 gp.
Robert Denholm, Male Human [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears a green armored body suit, with a simple brown line shooting up and back down. He has a small bristly mustache and wavy auburn hair. He wears crescent spectacles with a black brim.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. A true patriot, Robert would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He got into the Weaver business at a young age. Cursed with vampirism at a very young age, Robert has worked very hard to control his curse. He has achieved small success as a Weaver.
Motivation: Sabotage a competitor; and he wants nothing more than to rejoin the army
Ideals: Optimist. Flaws: Disease. Bonds: Military, Job. Occupation: Weaver
Voice: Whispers
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 19 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 18 (+4) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Terran, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Tiger eye turquoise (8 gp). Rhodochrosite (8 gp). Jet (100 gp). Blue star sapphire (500 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
