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NPC Generator

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Advanced [show]


Henry Clayton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a worn and beaten armor. His tied-back hair is golden. His brown eyes lackadaisically let the world flow into them.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is obsessed with a lost civilization.

History: Henry was born with his father's beautiful face. He found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He moves from town to town, unable to find a place to settle.

Motivation: Marry his sister to traveling adventurers; and he has passion for adventuring and risk

Flaws: Shy. Bonds: Adventurer, Attractive, Immigrant, Family. Occupation: Scribe

Voice: Eastern European accent

Attributes [hide]

Henry Clayton, Male Human Sorcerer 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 14
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 12 (+1)10 (+0) 14 (+2)17 (+3)
Skills History +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 200 gp.


Social Check DCs


Bertram Holton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look and is in decent physical shape. His hair is short and chestnut. His hazel eyes dart from person to person.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Performer arts, while his father instructed him in etiquette, music and courtly manner. His first spouse was a Barkeep, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He got away from his former life and has fallen to alcoholism.

Motivation: A deep hatred of drow; and to prove his worth to the world

Flaws: Addict, Impulsive. Bonds: Enemies, Family, Rich. Occupation: Performer

Voice: Loud with bravado

Attributes [hide]

Bertram Holton, Male Human Druid 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 4 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 6 (-2)13 (+1) 14 (+2)16 (+3)
Skills Acrobatics +3, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 400 gp. Silver pearl (60 gp). Amethyst (60 gp). Lapis lazuli (6 gp). Jasper (60 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Robert Wesley, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and tan workpants. His shirt is pastel, and he wears a heavy tan leather apron most of the time. His tied-back hair is silver. He wears crescent spectacles with a black brim.

Personality: He is a hateful person. He taunts others and blames them for his problems. He plays an instrument quite well.

History: Robert lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Cook, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to raise his children well.

Ideals: Artistic, Entrepeneur. Flaws: Antagonistic. Bonds: Family. Occupation: Carpenter

Voice: Soft and mumbly

Attributes [hide]

Robert Wesley, Male Human Fighter 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)13 (+1) 8 (-1)12 (+1)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp. Aquamarine (1300 gp). Alexandrite (1300 gp). Deep blue spinel (1300 gp). Silver pearl (100 gp).


Social Check DCs


Gerald Gyula, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing colorful clothing, dressed as a Junk Dealer. He wears a small hat to cover his moderate length red hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the east his family was never financially stable. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He became a Junk Dealer soon after.

Motivation: To share knowledge with the world; and he is wracked by social anxiety

Ideals: Philantrophist, Logical. Flaws: Mundane, Fearful. Bonds: Poor, Job. Occupation: Junk Dealer

Voice: Shortens vowels

Attributes [hide]

Gerald Gyula, Male Human Druid 7
Medium (6'2") Human, Neutral Good (CR 7)
Armor Class 8
Hit Points 33 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 11 (+0)10 (+0) 15 (+2)13 (+1)
Skills Nature +3, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: Peridot (40 gp).


Social Check DCs


Cory Cromwell, Male Human [Permalink]

Personal [hide]

Description: This man wears loose pants and a collared shirt complete with sweater beneath his coat. He is muscular with a powerful set of arms. His hair is always cut to a buzz. His ears are large.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He always tries to repair and not replace. It was this mentality that drove him into the Cartwright business.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was granted necromantic powers by his dying sister.

Motivation: He's repulsed by the PC.

Ideals: Gifted, Persistence. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Cartwright

Voice: Middle-eastern accent

Attributes [hide]

Cory Cromwell, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)12 (+1) 13 (+1)11 (+0)
Skills Medicine +3, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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