Clerebold Cooper, Male Human [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He has a moderate pudge and is not very fit. He has styled his blonde hair well, parting it to the right. He wears crescent spectacles with a black brim.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Clerebold enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: A powerful necromancer made him what he is. He was an apprentice working in his mother's forge. He has worked as a Sculptor like his mother before him.
Motivation: Wants to open a new tavern; and sabotage a competitor
Flaws: Shy, Hedonist. Bonds: Attractive, Mentor, Job. Occupation: Sculptor
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 17 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 8 (-1) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal, Auran
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
Possessions: 100 gp. 1 Masterwork studded leather. 1 Breastplate.
Justin Astley, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears rags and sports a simple walking cane. His long silver hair is drawn into a two foot long braid. He is very pretty but has cold, dead eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He was always a brilliant, if unscrupulous mind. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has achieved small success as a Adventurer.
Motivation: Further expansion of business; and he is not mentally stable, and does not behave rationally
Ideals: Logical. Flaws: Insane. Bonds: Poor, Attractive, Job, Immigrant. Occupation: Adventurer
Voice: Speaks with a cold
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 11 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 10 (+0) | 5 (-3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
Possessions: 500 gp. Red-brown spinel (100 gp). Black pearl (400 gp).
Hugh Hartford, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His tied-back hair is brown. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. As a young adult he joined a group advocating for an improvement in Human conditions. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and find a way to reverse the transformation of his sister
Ideals: Persistence, Optimist. Flaws: Mundane, Racist. Bonds: Family. Occupation: Crown-heir
Voice: Can't modulate volume
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 56 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 14 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Infernal, Celestial
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 400 gp. Obsidian (13 gp). 1 Minor magic item.
Arnold Blackwood, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears clothing that is held on in multiple layers but all of it is in poor condition. He has wavy auburn hair. He has a dull look in his violet eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Seamstress hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by drow. Arnold was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: Many drow want him driven away.
Flaws: Insomniac, Ugly. Bonds: Poor, Enemies. Occupation: Seamstress
Voice: Old Prospector
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 7
Hit Points 29 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 5 (-3) | 13 (+1) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 2d6-3, Ranged +0 / 2d6-3, Grapple -3
Possessions: 300 gp. Eye agate (13 gp). Malachite (13 gp). Alexandrite (1100 gp). Carnelian (30 gp).
Charles Ainsley, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears a tight fitting black shirt and pants. His whole body is exceptionally muscular. He sports a flattop hair cut. He wears large thick round spectacles.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He believes the world needs to unite to get rid of drow once and for all.
History: He was born in a small island village. He was taken from his home at a very young age. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Revenge; and his name or reputation has been wronged in the past by drow, and he desires to right it
Ideals: Joker. Bonds: Immigrant, Enemies, Nature, Slave. Occupation: Sailor
Voice: Australian accent
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 36 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 14 (+2) | 13 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
Possessions: 1000 gp. 1 Minor magic item.
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