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NPC Generator

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Advanced [show]


Theodoric Halsey, Male Human [Permalink]

Personal [hide]

Description: This malnourished man prefers to wear flannel. His hair is long and auburn with streaks of golden, and is pulled back with small red clips. His beard is golden, braided, and well cared for. His eyes are green and he is always smoking a pipe.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He does not believe in violence as a means to an end. He is a dedicated Mortician but believes his peers are too gung-ho.

History: Theodoric was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A freak accident while working with his Marshal father left him crippled. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Find a way to reverse the transformation of his brother; and his spouse's relatives view him with great suspicion

Ideals: Pacifist. Flaws: Disease. Bonds: Poor, Attractive, Family. Occupation: Mortician

Voice: Cold and demanding tone

Attributes [hide]

Theodoric Halsey, Male Human Warrior 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)14 (+2) 14 (+2)13 (+1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Celestial, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 18000 cp. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Peter Clive, Male Human [Permalink]

Personal [hide]

Description: This man sports tan clothing, slightly heavier than average wear. He is muscular with a powerful set of arms. He keeps his auburn hair in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Peter was left his father's suit of armor and trained in its use and care. He now owns his own business.

Motivation: An old rival family wants him found; and expand his business

Flaws: Shy, Antagonistic. Bonds: Military, Job, Family. Occupation: Servant

Voice: pre-pubescent

Attributes [hide]

Peter Clive, Male Human Warrior 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)9 (-1) 13 (+1)16 (+3)
Skills History +2, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 4000 sp. Black pearl (500 gp). Star ruby (900 gp). Sard (60 gp). Freshwater pearl (14 gp). 1 Minor magic item.


Social Check DCs


Randal Marlee, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He wears professional attire. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He wears large thick round spectacles.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He also has developed a complete distrust of the Mercenary profession.

History: From birth he was tutored by a cruel and relentless mentor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Guard.

Motivation: Balancing his hectic life and new Guard responsibilities is difficult; and sabotage a competitor

Ideals: Passionate. Bonds: Attractive, Job, Mentor. Occupation: Guard

Voice: Old thin voice

Attributes [hide]

Randal Marlee, Male Human Monk 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)10 (+0) 13 (+1)11 (+0)
Skills Nature +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Dalton, Male Human [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, he is an attractive figure. He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His black hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes dart from person to person to random spaces in the air.

Personality: Miles wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He served in the navy to pay for his family's outstanding loans. When Miles reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. After a long history of fighting, Miles and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Poor, Attractive, Military. Occupation: Laborer

Voice: Raspy

Attributes [hide]

Miles Dalton, Male Human Bard 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 7 (-2)16 (+3) 14 (+2)15 (+2)
Skills Athletics +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Gnoll, Infernal, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 19000 cp. Zircon (40 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Everard Upton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has dyed his greying red hair a little too much giving a sharp red color. His hazel eyes lackadaisically let the world flow into them.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He is the product a well kept family trust fund and as such has never really known need. Like his father and his sister before him, after school he went straight into learning to become a Stableman. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job.

Flaws: Ugly, Shy, Forgetful. Bonds: Rich, Job. Occupation: Stableman

Voice: Nasally tone

Attributes [hide]

Everard Upton, Male Human Monk 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 15 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 9 (-1)13 (+1) 7 (-2)12 (+1)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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